Primitive Type pointer1.0.0[]

Raw, unsafe pointers, *const T, and *mut T.

See also the std::ptr module.

Working with raw pointers in Rust is uncommon, typically limited to a few patterns.

Use the null and null_mut functions to create null pointers, and the is_null method of the *const T and *mut T types to check for null. The *const T and *mut T types also define the offset method, for pointer math.

Common ways to create raw pointers

1. Coerce a reference (&T) or mutable reference (&mut T).

let my_num: i32 = 10;
let my_num_ptr: *const i32 = &my_num;
let mut my_speed: i32 = 88;
let my_speed_ptr: *mut i32 = &mut my_speed;Run

To get a pointer to a boxed value, dereference the box:

let my_num: Box<i32> = Box::new(10);
let my_num_ptr: *const i32 = &*my_num;
let mut my_speed: Box<i32> = Box::new(88);
let my_speed_ptr: *mut i32 = &mut *my_speed;Run

This does not take ownership of the original allocation and requires no resource management later, but you must not use the pointer after its lifetime.

2. Consume a box (Box<T>).

The into_raw function consumes a box and returns the raw pointer. It doesn't destroy T or deallocate any memory.

let my_speed: Box<i32> = Box::new(88);
let my_speed: *mut i32 = Box::into_raw(my_speed);

// By taking ownership of the original `Box<T>` though
// we are obligated to put it together later to be destroyed.
unsafe {
    drop(Box::from_raw(my_speed));
}Run

Note that here the call to drop is for clarity - it indicates that we are done with the given value and it should be destroyed.

3. Get it from C.

extern crate libc;

use std::mem;

fn main() {
    unsafe {
        let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32;
        if my_num.is_null() {
            panic!("failed to allocate memory");
        }
        libc::free(my_num as *mut libc::c_void);
    }
}Run

Usually you wouldn't literally use malloc and free from Rust, but C APIs hand out a lot of pointers generally, so are a common source of raw pointers in Rust.

Methods

impl<T> *const T where
    T: ?Sized
[src]

Returns true if the pointer is null.

Note that unsized types have many possible null pointers, as only the raw data pointer is considered, not their length, vtable, etc. Therefore, two pointers that are null may still not compare equal to each other.

Examples

Basic usage:

let s: &str = "Follow the rabbit";
let ptr: *const u8 = s.as_ptr();
assert!(!ptr.is_null());Run

Returns None if the pointer is null, or else returns a reference to the value wrapped in Some.

Safety

While this method and its mutable counterpart are useful for null-safety, it is important to note that this is still an unsafe operation because the returned value could be pointing to invalid memory.

Additionally, the lifetime 'a returned is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data.

Examples

Basic usage:

let ptr: *const u8 = &10u8 as *const u8;

unsafe {
    if let Some(val_back) = ptr.as_ref() {
        println!("We got back the value: {}!", val_back);
    }
}Run

Calculates the offset from a pointer.

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum, in bytes must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().offset(vec.len() as isize) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";
let ptr: *const u8 = s.as_ptr();

unsafe {
    println!("{}", *ptr.offset(1) as char);
    println!("{}", *ptr.offset(2) as char);
}Run

Calculates the offset from a pointer using wrapping arithmetic.

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .offset(count) instead when possible, because offset allows the compiler to optimize better.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_offset(6);

// This loop prints "1, 3, 5, "
while ptr != end_rounded_up {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_offset(step);
}Run

Deprecated since 1.27.0

: Replaced by wrapping_offset_from, with the opposite argument order. If you're writing unsafe code, consider offset_from.

🔬 This is a nightly-only experimental API. (offset_to #41079)

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

If the address different between the two pointers ia not a multiple of mem::size_of::<T>() then the result of the division is rounded towards zero.

This function returns None if T is a zero-sized type.

Examples

Basic usage:

#![feature(offset_to)]
#![allow(deprecated)]

fn main() {
    let a = [0; 5];
    let ptr1: *const i32 = &a[1];
    let ptr2: *const i32 = &a[3];
    assert_eq!(ptr1.offset_to(ptr2), Some(2));
    assert_eq!(ptr2.offset_to(ptr1), Some(-2));
    assert_eq!(unsafe { ptr1.offset(2) }, ptr2);
    assert_eq!(unsafe { ptr2.offset(-2) }, ptr1);
}Run

🔬 This is a nightly-only experimental API. (ptr_offset_from #41079)

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

This function is the inverse of offset.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and other pointer must be either in bounds or one byte past the end of the same allocated object.

  • The distance between the pointers, in bytes, cannot overflow an isize.

  • The distance between the pointers, in bytes, must be an exact multiple of the size of T.

  • The distance being in bounds cannot rely on "wrapping around" the address space.

The compiler and standard library generally try to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so ptr_into_vec.offset_from(vec.as_ptr()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset_from instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Panics

This function panics if T is a Zero-Sized Type ("ZST").

Examples

Basic usage:

#![feature(ptr_offset_from)]

let a = [0; 5];
let ptr1: *const i32 = &a[1];
let ptr2: *const i32 = &a[3];
unsafe {
    assert_eq!(ptr2.offset_from(ptr1), 2);
    assert_eq!(ptr1.offset_from(ptr2), -2);
    assert_eq!(ptr1.offset(2), ptr2);
    assert_eq!(ptr2.offset(-2), ptr1);
}Run

🔬 This is a nightly-only experimental API. (ptr_wrapping_offset_from #41079)

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

If the address different between the two pointers is not a multiple of mem::size_of::<T>() then the result of the division is rounded towards zero.

Though this method is safe for any two pointers, note that its result will be mostly useless if the two pointers aren't into the same allocated object, for example if they point to two different local variables.

Panics

This function panics if T is a zero-sized type.

Examples

Basic usage:

#![feature(ptr_wrapping_offset_from)]

let a = [0; 5];
let ptr1: *const i32 = &a[1];
let ptr2: *const i32 = &a[3];
assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
assert_eq!(ptr1.wrapping_offset_from(ptr2), -2);
assert_eq!(ptr1.wrapping_offset(2), ptr2);
assert_eq!(ptr2.wrapping_offset(-2), ptr1);

let ptr1: *const i32 = 3 as _;
let ptr2: *const i32 = 13 as _;
assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);Run

Calculates the offset from a pointer (convenience for .offset(count as isize)).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";
let ptr: *const u8 = s.as_ptr();

unsafe {
    println!("{}", *ptr.add(1) as char);
    println!("{}", *ptr.add(2) as char);
}Run

Calculates the offset from a pointer (convenience for .offset((count as isize).wrapping_neg())).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset cannot exceed isize::MAX bytes.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()).sub(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";

unsafe {
    let end: *const u8 = s.as_ptr().add(3);
    println!("{}", *end.sub(1) as char);
    println!("{}", *end.sub(2) as char);
}Run

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset(count as isize))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .add(count) instead when possible, because add allows the compiler to optimize better.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_add(6);

// This loop prints "1, 3, 5, "
while ptr != end_rounded_up {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_add(step);
}Run

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset((count as isize).wrapping_sub()))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .sub(count) instead when possible, because sub allows the compiler to optimize better.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements (backwards)
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let start_rounded_down = ptr.wrapping_sub(2);
ptr = ptr.wrapping_add(4);
let step = 2;
// This loop prints "5, 3, 1, "
while ptr != start_rounded_down {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_sub(step);
}Run

Reads the value from self without moving it. This leaves the memory in self unchanged.

Safety

Beyond accepting a raw pointer, this is unsafe because it semantically moves the value out of self without preventing further usage of self. If T is not Copy, then care must be taken to ensure that the value at self is not used before the data is overwritten again (e.g. with write, write_bytes, or copy). Note that *self = foo counts as a use because it will attempt to drop the value previously at *self.

The pointer must be aligned; use read_unaligned if that is not the case.

Examples

Basic usage:

let x = 12;
let y = &x as *const i32;

unsafe {
    assert_eq!(y.read(), 12);
}Run

Performs a volatile read of the value from self without moving it. This leaves the memory in self unchanged.

Volatile operations are intended to act on I/O memory, and are guaranteed to not be elided or reordered by the compiler across other volatile operations.

Notes

Rust does not currently have a rigorously and formally defined memory model, so the precise semantics of what "volatile" means here is subject to change over time. That being said, the semantics will almost always end up pretty similar to C11's definition of volatile.

The compiler shouldn't change the relative order or number of volatile memory operations. However, volatile memory operations on zero-sized types (e.g. if a zero-sized type is passed to read_volatile) are no-ops and may be ignored.

Safety

Beyond accepting a raw pointer, this is unsafe because it semantically moves the value out of self without preventing further usage of self. If T is not Copy, then care must be taken to ensure that the value at self is not used before the data is overwritten again (e.g. with write, write_bytes, or copy). Note that *self = foo counts as a use because it will attempt to drop the value previously at *self.

Examples

Basic usage:

let x = 12;
let y = &x as *const i32;

unsafe {
    assert_eq!(y.read_volatile(), 12);
}Run

Reads the value from self without moving it. This leaves the memory in self unchanged.

Unlike read, the pointer may be unaligned.

Safety

Beyond accepting a raw pointer, this is unsafe because it semantically moves the value out of self without preventing further usage of self. If T is not Copy, then care must be taken to ensure that the value at self is not used before the data is overwritten again (e.g. with write, write_bytes, or copy). Note that *self = foo counts as a use because it will attempt to drop the value previously at *self.

Examples

Basic usage:

let x = 12;
let y = &x as *const i32;

unsafe {
    assert_eq!(y.read_unaligned(), 12);
}Run

Copies count * size_of<T> bytes from self to dest. The source and destination may overlap.

NOTE: this has the same argument order as ptr::copy.

This is semantically equivalent to C's memmove.

Safety

Care must be taken with the ownership of self and dest. This method semantically moves the values of self into dest. However it does not drop the contents of self, or prevent the contents of dest from being dropped or used.

Examples

Efficiently create a Rust vector from an unsafe buffer:

unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> {
    let mut dst = Vec::with_capacity(elts);
    dst.set_len(elts);
    ptr.copy_to(dst.as_mut_ptr(), elts);
    dst
}Run

Copies count * size_of<T> bytes from self to dest. The source and destination may not overlap.

NOTE: this has the same argument order as ptr::copy_nonoverlapping.

copy_nonoverlapping is semantically equivalent to C's memcpy.

Safety

Beyond requiring that the program must be allowed to access both regions of memory, it is Undefined Behavior for source and destination to overlap. Care must also be taken with the ownership of self and self. This method semantically moves the values of self into dest. However it does not drop the contents of dest, or prevent the contents of self from being dropped or used.

Examples

Efficiently create a Rust vector from an unsafe buffer:

unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> {
    let mut dst = Vec::with_capacity(elts);
    dst.set_len(elts);
    ptr.copy_to_nonoverlapping(dst.as_mut_ptr(), elts);
    dst
}Run

🔬 This is a nightly-only experimental API. (align_offset #44488)

Computes the offset that needs to be applied to the pointer in order to make it aligned to align.

If it is not possible to align the pointer, the implementation returns usize::max_value().

The offset is expressed in number of T elements, and not bytes. The value returned can be used with the offset or offset_to methods.

There are no guarantees whatsover that offsetting the pointer will not overflow or go beyond the allocation that the pointer points into. It is up to the caller to ensure that the returned offset is correct in all terms other than alignment.

Panics

The function panics if align is not a power-of-two.

Examples

Accessing adjacent u8 as u16

let x = [5u8, 6u8, 7u8, 8u8, 9u8];
let ptr = &x[n] as *const u8;
let offset = ptr.align_offset(align_of::<u16>());
if offset < x.len() - n - 1 {
    let u16_ptr = ptr.offset(offset as isize) as *const u16;
    assert_ne!(*u16_ptr, 500);
} else {
    // while the pointer can be aligned via `offset`, it would point
    // outside the allocation
}Run

impl<T> *mut T where
    T: ?Sized
[src]

Returns true if the pointer is null.

Note that unsized types have many possible null pointers, as only the raw data pointer is considered, not their length, vtable, etc. Therefore, two pointers that are null may still not compare equal to each other.

Examples

Basic usage:

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();
assert!(!ptr.is_null());Run

Returns None if the pointer is null, or else returns a reference to the value wrapped in Some.

Safety

While this method and its mutable counterpart are useful for null-safety, it is important to note that this is still an unsafe operation because the returned value could be pointing to invalid memory.

Additionally, the lifetime 'a returned is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data.

Examples

Basic usage:

let ptr: *mut u8 = &mut 10u8 as *mut u8;

unsafe {
    if let Some(val_back) = ptr.as_ref() {
        println!("We got back the value: {}!", val_back);
    }
}Run

Calculates the offset from a pointer.

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum, in bytes must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().offset(vec.len() as isize) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();

unsafe {
    println!("{}", *ptr.offset(1));
    println!("{}", *ptr.offset(2));
}Run

Calculates the offset from a pointer using wrapping arithmetic. count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .offset(count) instead when possible, because offset allows the compiler to optimize better.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let mut data = [1u8, 2, 3, 4, 5];
let mut ptr: *mut u8 = data.as_mut_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_offset(6);

while ptr != end_rounded_up {
    unsafe {
        *ptr = 0;
    }
    ptr = ptr.wrapping_offset(step);
}
assert_eq!(&data, &[0, 2, 0, 4, 0]);Run

Returns None if the pointer is null, or else returns a mutable reference to the value wrapped in Some.

Safety

As with as_ref, this is unsafe because it cannot verify the validity of the returned pointer, nor can it ensure that the lifetime 'a returned is indeed a valid lifetime for the contained data.

Examples

Basic usage:

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();
let first_value = unsafe { ptr.as_mut().unwrap() };
*first_value = 4;
println!("{:?}", s); // It'll print: "[4, 2, 3]".Run

Deprecated since 1.27.0

: Replaced by wrapping_offset_from, with the opposite argument order. If you're writing unsafe code, consider offset_from.

🔬 This is a nightly-only experimental API. (offset_to #41079)

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

If the address different between the two pointers ia not a multiple of mem::size_of::<T>() then the result of the division is rounded towards zero.

This function returns None if T is a zero-sized type.

Examples

Basic usage:

#![feature(offset_to)]
#![allow(deprecated)]

fn main() {
    let mut a = [0; 5];
    let ptr1: *mut i32 = &mut a[1];
    let ptr2: *mut i32 = &mut a[3];
    assert_eq!(ptr1.offset_to(ptr2), Some(2));
    assert_eq!(ptr2.offset_to(ptr1), Some(-2));
    assert_eq!(unsafe { ptr1.offset(2) }, ptr2);
    assert_eq!(unsafe { ptr2.offset(-2) }, ptr1);
}Run

🔬 This is a nightly-only experimental API. (ptr_offset_from #41079)

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

This function is the inverse of offset.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and other pointer must be either in bounds or one byte past the end of the same allocated object.

  • The distance between the pointers, in bytes, cannot overflow an isize.

  • The distance between the pointers, in bytes, must be an exact multiple of the size of T.

  • The distance being in bounds cannot rely on "wrapping around" the address space.

The compiler and standard library generally try to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so ptr_into_vec.offset_from(vec.as_ptr()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset_from instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Panics

This function panics if T is a Zero-Sized Type ("ZST").

Examples

Basic usage:

#![feature(ptr_offset_from)]

let mut a = [0; 5];
let ptr1: *mut i32 = &mut a[1];
let ptr2: *mut i32 = &mut a[3];
unsafe {
    assert_eq!(ptr2.offset_from(ptr1), 2);
    assert_eq!(ptr1.offset_from(ptr2), -2);
    assert_eq!(ptr1.offset(2), ptr2);
    assert_eq!(ptr2.offset(-2), ptr1);
}Run

🔬 This is a nightly-only experimental API. (ptr_wrapping_offset_from #41079)

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

If the address different between the two pointers is not a multiple of mem::size_of::<T>() then the result of the division is rounded towards zero.

Though this method is safe for any two pointers, note that its result will be mostly useless if the two pointers aren't into the same allocated object, for example if they point to two different local variables.

Panics

This function panics if T is a zero-sized type.

Examples

Basic usage:

#![feature(ptr_wrapping_offset_from)]

let mut a = [0; 5];
let ptr1: *mut i32 = &mut a[1];
let ptr2: *mut i32 = &mut a[3];
assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
assert_eq!(ptr1.wrapping_offset_from(ptr2), -2);
assert_eq!(ptr1.wrapping_offset(2), ptr2);
assert_eq!(ptr2.wrapping_offset(-2), ptr1);

let ptr1: *mut i32 = 3 as _;
let ptr2: *mut i32 = 13 as _;
assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);Run

Calculates the offset from a pointer (convenience for .offset(count as isize)).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";
let ptr: *const u8 = s.as_ptr();

unsafe {
    println!("{}", *ptr.add(1) as char);
    println!("{}", *ptr.add(2) as char);
}Run

Calculates the offset from a pointer (convenience for .offset((count as isize).wrapping_neg())).

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of an allocated object.

  • The computed offset cannot exceed isize::MAX bytes.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()).sub(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";

unsafe {
    let end: *const u8 = s.as_ptr().add(3);
    println!("{}", *end.sub(1) as char);
    println!("{}", *end.sub(2) as char);
}Run

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset(count as isize))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .add(count) instead when possible, because add allows the compiler to optimize better.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_add(6);

// This loop prints "1, 3, 5, "
while ptr != end_rounded_up {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_add(step);
}Run

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset((count as isize).wrapping_sub()))

count is in units of T; e.g. a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

Always use .sub(count) instead when possible, because sub allows the compiler to optimize better.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements (backwards)
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let start_rounded_down = ptr.wrapping_sub(2);
ptr = ptr.wrapping_add(4);
let step = 2;
// This loop prints "5, 3, 1, "
while ptr != start_rounded_down {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_sub(step);
}Run

Reads the value from self without moving it. This leaves the memory in self unchanged.

Safety

Beyond accepting a raw pointer, this is unsafe because it semantically moves the value out of self without preventing further usage of self. If T is not Copy, then care must be taken to ensure that the value at self is not used before the data is overwritten again (e.g. with write, write_bytes, or copy). Note that *self = foo counts as a use because it will attempt to drop the value previously at *self.

The pointer must be aligned; use read_unaligned if that is not the case.

Examples

Basic usage:

let x = 12;
let y = &x as *const i32;

unsafe {
    assert_eq!(y.read(), 12);
}Run

Performs a volatile read of the value from self without moving it. This leaves the memory in self unchanged.

Volatile operations are intended to act on I/O memory, and are guaranteed to not be elided or reordered by the compiler across other volatile operations.

Notes

Rust does not currently have a rigorously and formally defined memory model, so the precise semantics of what "volatile" means here is subject to change over time. That being said, the semantics will almost always end up pretty similar to C11's definition of volatile.

The compiler shouldn't change the relative order or number of volatile memory operations. However, volatile memory operations on zero-sized types (e.g. if a zero-sized type is passed to read_volatile) are no-ops and may be ignored.

Safety

Beyond accepting a raw pointer, this is unsafe because it semantically moves the value out of self without preventing further usage of self. If T is not Copy, then care must be taken to ensure that the value at self is not used before the data is overwritten again (e.g. with write, write_bytes, or copy). Note that *self = foo counts as a use because it will attempt to drop the value previously at *self.

Examples

Basic usage:

let x = 12;
let y = &x as *const i32;

unsafe {
    assert_eq!(y.read_volatile(), 12);
}Run

Reads the value from self without moving it. This leaves the memory in self unchanged.

Unlike read, the pointer may be unaligned.

Safety

Beyond accepting a raw pointer, this is unsafe because it semantically moves the value out of self without preventing further usage of self. If T is not Copy, then care must be taken to ensure that the value at self is not used before the data is overwritten again (e.g. with write, write_bytes, or copy). Note that *self = foo counts as a use because it will attempt to drop the value previously at *self.

Examples

Basic usage:

let x = 12;
let y = &x as *const i32;

unsafe {
    assert_eq!(y.read_unaligned(), 12);
}Run

Copies count * size_of<T> bytes from self to dest. The source and destination may overlap.

NOTE: this has the same argument order as ptr::copy.

This is semantically equivalent to C's memmove.

Safety

Care must be taken with the ownership of self and dest. This method semantically moves the values of self into dest. However it does not drop the contents of self, or prevent the contents of dest from being dropped or used.

Examples

Efficiently create a Rust vector from an unsafe buffer:

unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> {
    let mut dst = Vec::with_capacity(elts);
    dst.set_len(elts);
    ptr.copy_to(dst.as_mut_ptr(), elts);
    dst
}Run

Copies count * size_of<T> bytes from self to dest. The source and destination may not overlap.

NOTE: this has the same argument order as ptr::copy_nonoverlapping.

copy_nonoverlapping is semantically equivalent to C's memcpy.

Safety

Beyond requiring that the program must be allowed to access both regions of memory, it is Undefined Behavior for source and destination to overlap. Care must also be taken with the ownership of self and self. This method semantically moves the values of self into dest. However it does not drop the contents of dest, or prevent the contents of self from being dropped or used.

Examples

Efficiently create a Rust vector from an unsafe buffer:

unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> {
    let mut dst = Vec::with_capacity(elts);
    dst.set_len(elts);
    ptr.copy_to_nonoverlapping(dst.as_mut_ptr(), elts);
    dst
}Run

Copies count * size_of<T> bytes from src to self. The source and destination may overlap.

NOTE: this has the opposite argument order of ptr::copy.

This is semantically equivalent to C's memmove.

Safety

Care must be taken with the ownership of src and self. This method semantically moves the values of src into self. However it does not drop the contents of self, or prevent the contents of src from being dropped or used.

Examples

Efficiently create a Rust vector from an unsafe buffer:

unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> {
    let mut dst: Vec<T> = Vec::with_capacity(elts);
    dst.set_len(elts);
    dst.as_mut_ptr().copy_from(ptr, elts);
    dst
}Run

Copies count * size_of<T> bytes from src to self. The source and destination may not overlap.

NOTE: this has the opposite argument order of ptr::copy_nonoverlapping.

copy_nonoverlapping is semantically equivalent to C's memcpy.

Safety

Beyond requiring that the program must be allowed to access both regions of memory, it is Undefined Behavior for source and destination to overlap. Care must also be taken with the ownership of src and self. This method semantically moves the values of src into self. However it does not drop the contents of self, or prevent the contents of src from being dropped or used.

Examples

Efficiently create a Rust vector from an unsafe buffer:

unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> {
    let mut dst: Vec<T> = Vec::with_capacity(elts);
    dst.set_len(elts);
    dst.as_mut_ptr().copy_from_nonoverlapping(ptr, elts);
    dst
}Run

Executes the destructor (if any) of the pointed-to value.

This has two use cases:

  • It is required to use drop_in_place to drop unsized types like trait objects, because they can't be read out onto the stack and dropped normally.

  • It is friendlier to the optimizer to do this over ptr::read when dropping manually allocated memory (e.g. when writing Box/Rc/Vec), as the compiler doesn't need to prove that it's sound to elide the copy.

Safety

This has all the same safety problems as ptr::read with respect to invalid pointers, types, and double drops.

Overwrites a memory location with the given value without reading or dropping the old value.

Safety

This operation is marked unsafe because it writes through a raw pointer.

It does not drop the contents of self. This is safe, but it could leak allocations or resources, so care must be taken not to overwrite an object that should be dropped.

Additionally, it does not drop val. Semantically, val is moved into the location pointed to by self.

This is appropriate for initializing uninitialized memory, or overwriting memory that has previously been read from.

The pointer must be aligned; use write_unaligned if that is not the case.

Examples

Basic usage:

let mut x = 0;
let y = &mut x as *mut i32;
let z = 12;

unsafe {
    y.write(z);
    assert_eq!(y.read(), 12);
}Run

Invokes memset on the specified pointer, setting count * size_of::<T>() bytes of memory starting at self to val.

Examples

let mut vec = vec![0; 4];
unsafe {
    let vec_ptr = vec.as_mut_ptr();
    vec_ptr.write_bytes(b'a', 2);
}
assert_eq!(vec, [b'a', b'a', 0, 0]);Run

Performs a volatile write of a memory location with the given value without reading or dropping the old value.

Volatile operations are intended to act on I/O memory, and are guaranteed to not be elided or reordered by the compiler across other volatile operations.

Notes

Rust does not currently have a rigorously and formally defined memory model, so the precise semantics of what "volatile" means here is subject to change over time. That being said, the semantics will almost always end up pretty similar to C11's definition of volatile.

The compiler shouldn't change the relative order or number of volatile memory operations. However, volatile memory operations on zero-sized types (e.g. if a zero-sized type is passed to write_volatile) are no-ops and may be ignored.

Safety

This operation is marked unsafe because it accepts a raw pointer.

It does not drop the contents of self. This is safe, but it could leak allocations or resources, so care must be taken not to overwrite an object that should be dropped.

This is appropriate for initializing uninitialized memory, or overwriting memory that has previously been read from.

Examples

Basic usage:

let mut x = 0;
let y = &mut x as *mut i32;
let z = 12;

unsafe {
    y.write_volatile(z);
    assert_eq!(y.read_volatile(), 12);
}Run

Overwrites a memory location with the given value without reading or dropping the old value.

Unlike write, the pointer may be unaligned.

Safety

This operation is marked unsafe because it writes through a raw pointer.

It does not drop the contents of self. This is safe, but it could leak allocations or resources, so care must be taken not to overwrite an object that should be dropped.

Additionally, it does not drop self. Semantically, self is moved into the location pointed to by val.

This is appropriate for initializing uninitialized memory, or overwriting memory that has previously been read from.

Examples

Basic usage:

let mut x = 0;
let y = &mut x as *mut i32;
let z = 12;

unsafe {
    y.write_unaligned(z);
    assert_eq!(y.read_unaligned(), 12);
}Run

Replaces the value at self with src, returning the old value, without dropping either.

Safety

This is only unsafe because it accepts a raw pointer. Otherwise, this operation is identical to mem::replace.

Swaps the values at two mutable locations of the same type, without deinitializing either. They may overlap, unlike mem::swap which is otherwise equivalent.

Safety

This function copies the memory through the raw pointers passed to it as arguments.

Ensure that these pointers are valid before calling swap.

🔬 This is a nightly-only experimental API. (align_offset #44488)

Computes the offset that needs to be applied to the pointer in order to make it aligned to align.

If it is not possible to align the pointer, the implementation returns usize::max_value().

The offset is expressed in number of T elements, and not bytes. The value returned can be used with the offset or offset_to methods.

There are no guarantees whatsover that offsetting the pointer will not overflow or go beyond the allocation that the pointer points into. It is up to the caller to ensure that the returned offset is correct in all terms other than alignment.

Panics

The function panics if align is not a power-of-two.

Examples

Accessing adjacent u8 as u16

let x = [5u8, 6u8, 7u8, 8u8, 9u8];
let ptr = &x[n] as *const u8;
let offset = ptr.align_offset(align_of::<u16>());
if offset < x.len() - n - 1 {
    let u16_ptr = ptr.offset(offset as isize) as *const u16;
    assert_ne!(*u16_ptr, 500);
} else {
    // while the pointer can be aligned via `offset`, it would point
    // outside the allocation
}Run

Trait Implementations

impl<T> Hash for *mut T where
    T: ?Sized
[src]

Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl<T> Hash for *const T where
    T: ?Sized
[src]

Feeds this value into the given [Hasher]. Read more

Feeds a slice of this type into the given [Hasher]. Read more

impl<T> Clone for *mut T where
    T: ?Sized
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T> Clone for *const T where
    T: ?Sized
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T> PartialOrd<*mut T> for *mut T where
    T: ?Sized
[src]

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<T> PartialOrd<*const T> for *const T where
    T: ?Sized
[src]

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<T> Ord for *mut T where
    T: ?Sized
[src]

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

impl<T> Ord for *const T where
    T: ?Sized
[src]

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

impl<T> Copy for *const T where
    T: ?Sized
[src]

impl<T> Copy for *mut T where
    T: ?Sized
[src]

impl<T> Eq for *const T where
    T: ?Sized
[src]

impl<T> Eq for *mut T where
    T: ?Sized
[src]

impl<T> PartialEq<*mut T> for *mut T where
    T: ?Sized
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T> PartialEq<*const T> for *const T where
    T: ?Sized
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T, U> CoerceUnsized<*const U> for *mut T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T, U> CoerceUnsized<*const U> for *const T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T, U> CoerceUnsized<*mut U> for *mut T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T> Pointer for *const T where
    T: ?Sized
[src]

Formats the value using the given formatter.

impl<T> Pointer for *mut T where
    T: ?Sized
[src]

Formats the value using the given formatter.

impl<T> Debug for *mut T where
    T: ?Sized
[src]

Formats the value using the given formatter. Read more

impl<T> Debug for *const T where
    T: ?Sized
[src]

Formats the value using the given formatter. Read more

impl<T> !Sync for *const T where
    T: ?Sized
[src]

impl<T> !Sync for *mut T where
    T: ?Sized
[src]

impl<T> !Send for *const T where
    T: ?Sized
[src]

impl<T> !Send for *mut T where
    T: ?Sized
[src]

impl<T: RefUnwindSafe + ?Sized> UnwindSafe for *const T
1.9.0
[src]

impl<T: RefUnwindSafe + ?Sized> UnwindSafe for *mut T
1.9.0
[src]