Module std::ptr1.0.0[−][src]

Manually manage memory through raw pointers.

See also the pointer primitive types.

Safety

Many functions in this module take raw pointers as arguments and dereference them. For this to be safe, these pointers must be valid. A valid pointer is one that satisfies all of the following conditions:

Valid pointers are not necessarily properly aligned. However, most functions require their arguments to be properly aligned, and will explicitly state this requirement in the Safety section. Notable exceptions to this are read_unaligned and write_unaligned.

Structs

NonNull

*mut T but non-zero and covariant.

Functions

copy⚠

Copies count * size_of::<T>() bytes from src to dst. The source and destination may overlap.

copy_nonoverlapping⚠

Copies count * size_of::<T>() bytes from src to dst. The source and destination must not overlap.

drop_in_place⚠

Executes the destructor (if any) of the pointed-to value.

eq

Compare raw pointers for equality.

null

Creates a null raw pointer.

null_mut

Creates a null mutable raw pointer.

read⚠

Reads the value from src without moving it. This leaves the memory in src unchanged.

read_unaligned⚠

Reads the value from src without moving it. This leaves the memory in src unchanged.

read_volatile⚠

Performs a volatile read of the value from src without moving it. This leaves the memory in src unchanged.

replace⚠

Moves src into the pointed dest, returning the previous dest value.

swap⚠

Swaps the values at two mutable locations of the same type, without deinitializing either.

swap_nonoverlapping⚠

Swaps count * size_of::<T>() bytes between the two regions of memory beginning at x and y. The two regions must not overlap.

write⚠

Overwrites a memory location with the given value without reading or dropping the old value.

write_bytes⚠

Sets count * size_of::<T>() bytes of memory starting at dst to val.

write_unaligned⚠

Overwrites a memory location with the given value without reading or dropping the old value.

write_volatile⚠

Performs a volatile write of a memory location with the given value without reading or dropping the old value.