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// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. // FIXME: talk about offset, copy_memory, copy_nonoverlapping_memory //! Manually manage memory through raw pointers. //! //! *[See also the pointer primitive types](../../std/primitive.pointer.html).* //! //! # Safety //! //! Many functions in this module take raw pointers as arguments and dereference //! them. For this to be safe, these pointers must be valid. A valid pointer //! is one that satisfies **all** of the following conditions: //! //! * The pointer is not null. //! * The pointer is not dangling (it does not point to memory which has been //! freed). //! * The pointer satisfies [LLVM's pointer aliasing rules]. //! //! Valid pointers are not necessarily properly aligned. However, most functions //! require their arguments to be properly aligned, and will explicitly state //! this requirement in the `Safety` section. Notable exceptions to this are //! [`read_unaligned`] and [`write_unaligned`]. //! //! [LLVM's pointer aliasing rules]: https://llvm.org/docs/LangRef.html#pointer-aliasing-rules //! [`read_unaligned`]: ./fn.read_unaligned.html //! [`write_unaligned`]: ./fn.write_unaligned.html #![stable(feature = "rust1", since = "1.0.0")] use convert::From; use intrinsics; use ops::CoerceUnsized; use fmt; use hash; use marker::{PhantomData, Unsize}; use mem; use nonzero::NonZero; use cmp::Ordering::{self, Less, Equal, Greater}; #[stable(feature = "rust1", since = "1.0.0")] pub use intrinsics::copy_nonoverlapping; #[stable(feature = "rust1", since = "1.0.0")] pub use intrinsics::copy; #[stable(feature = "rust1", since = "1.0.0")] pub use intrinsics::write_bytes; /// Executes the destructor (if any) of the pointed-to value. /// /// This is semantically equivalent to calling [`ptr::read`] and discarding /// the result, but has the following advantages: /// /// * It is *required* to use `drop_in_place` to drop unsized types like /// trait objects, because they can't be read out onto the stack and /// dropped normally. /// /// * It is friendlier to the optimizer to do this over [`ptr::read`] when /// dropping manually allocated memory (e.g. when writing Box/Rc/Vec), /// as the compiler doesn't need to prove that it's sound to elide the /// copy. /// /// [`ptr::read`]: ../ptr/fn.read.html /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `to_drop` must be [valid]. /// /// * `to_drop` must be properly aligned. /// /// Additionally, if `T` is not [`Copy`], using the pointed-to value after /// calling `drop_in_place` can cause undefined behavior. Note that `*to_drop = /// foo` counts as a use because it will cause the the value to be dropped /// again. [`write`] can be used to overwrite data without causing it to be /// dropped. /// /// [valid]: ../ptr/index.html#safety /// [`Copy`]: ../marker/trait.Copy.html /// [`write`]: ../ptr/fn.write.html /// /// # Examples /// /// Manually remove the last item from a vector: /// /// ``` /// use std::ptr; /// use std::rc::Rc; /// /// let last = Rc::new(1); /// let weak = Rc::downgrade(&last); /// /// let mut v = vec![Rc::new(0), last]; /// /// unsafe { /// // Without a call `drop_in_place`, the last item would never be dropped, /// // and the memory it manages would be leaked. /// ptr::drop_in_place(&mut v[1]); /// v.set_len(1); /// } /// /// assert_eq!(v, &[0.into()]); /// /// // Ensure that the last item was dropped. /// assert!(weak.upgrade().is_none()); /// ``` #[stable(feature = "drop_in_place", since = "1.8.0")] #[lang = "drop_in_place"] #[allow(unconditional_recursion)] pub unsafe fn drop_in_place<T: ?Sized>(to_drop: *mut T) { // Code here does not matter - this is replaced by the // real drop glue by the compiler. drop_in_place(to_drop); } /// Creates a null raw pointer. /// /// # Examples /// /// ``` /// use std::ptr; /// /// let p: *const i32 = ptr::null(); /// assert!(p.is_null()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub const fn null<T>() -> *const T { 0 as *const T } /// Creates a null mutable raw pointer. /// /// # Examples /// /// ``` /// use std::ptr; /// /// let p: *mut i32 = ptr::null_mut(); /// assert!(p.is_null()); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub const fn null_mut<T>() -> *mut T { 0 as *mut T } /// Swaps the values at two mutable locations of the same type, without /// deinitializing either. /// /// But for the following two exceptions, this function is semantically /// equivalent to [`mem::swap`]: /// /// * It operates on raw pointers instead of references. When references are /// available, [`mem::swap`] should be preferred. /// /// * The two pointed-to values may overlap. If the values do overlap, then the /// overlapping region of memory from `x` will be used. This is demonstrated /// in the examples below. /// /// [`mem::swap`]: ../mem/fn.swap.html /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * Both `x` and `y` must be [valid]. /// /// * Both `x` and `y` must be properly aligned. /// /// [valid]: ../ptr/index.html#safety /// /// # Examples /// /// Swapping two non-overlapping regions: /// /// ``` /// use std::ptr; /// /// let mut array = [0, 1, 2, 3]; /// /// let x = array[0..].as_mut_ptr() as *mut [u32; 2]; /// let y = array[2..].as_mut_ptr() as *mut [u32; 2]; /// /// unsafe { /// ptr::swap(x, y); /// assert_eq!([2, 3, 0, 1], array); /// } /// ``` /// /// Swapping two overlapping regions: /// /// ``` /// use std::ptr; /// /// let mut array = [0, 1, 2, 3]; /// /// let x = array[0..].as_mut_ptr() as *mut [u32; 3]; /// let y = array[1..].as_mut_ptr() as *mut [u32; 3]; /// /// unsafe { /// ptr::swap(x, y); /// assert_eq!([1, 0, 1, 2], array); /// } /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn swap<T>(x: *mut T, y: *mut T) { // Give ourselves some scratch space to work with let mut tmp: T = mem::uninitialized(); // Perform the swap copy_nonoverlapping(x, &mut tmp, 1); copy(y, x, 1); // `x` and `y` may overlap copy_nonoverlapping(&tmp, y, 1); // y and t now point to the same thing, but we need to completely forget `tmp` // because it's no longer relevant. mem::forget(tmp); } /// Swaps `count * size_of::<T>()` bytes between the two regions of memory /// beginning at `x` and `y`. The two regions must *not* overlap. /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * Both `x` and `y` must be [valid]. /// /// * Both `x` and `y` must be properly aligned. /// /// * `x.offset(count)` must be [valid]. In other words, the region of memory /// which begins at `x` and has a length of `count * size_of::<T>()` bytes /// must belong to a single, live allocation. /// /// * `y.offset(count)` must be [valid]. In other words, the region of memory /// which begins at `y` and has a length of `count * size_of::<T>()` bytes /// must belong to a single, live allocation. /// /// * The two regions of memory must *not* overlap. /// /// [valid]: ../ptr/index.html#safety /// /// # Examples /// /// Basic usage: /// /// ``` /// use std::ptr; /// /// let mut x = [1, 2, 3, 4]; /// let mut y = [7, 8, 9]; /// /// unsafe { /// ptr::swap_nonoverlapping(x.as_mut_ptr(), y.as_mut_ptr(), 2); /// } /// /// assert_eq!(x, [7, 8, 3, 4]); /// assert_eq!(y, [1, 2, 9]); /// ``` #[inline] #[stable(feature = "swap_nonoverlapping", since = "1.27.0")] pub unsafe fn swap_nonoverlapping<T>(x: *mut T, y: *mut T, count: usize) { let x = x as *mut u8; let y = y as *mut u8; let len = mem::size_of::<T>() * count; swap_nonoverlapping_bytes(x, y, len) } #[inline] unsafe fn swap_nonoverlapping_bytes(x: *mut u8, y: *mut u8, len: usize) { // The approach here is to utilize simd to swap x & y efficiently. Testing reveals // that swapping either 32 bytes or 64 bytes at a time is most efficient for intel // Haswell E processors. LLVM is more able to optimize if we give a struct a // #[repr(simd)], even if we don't actually use this struct directly. // // FIXME repr(simd) broken on emscripten and redox // It's also broken on big-endian powerpc64 and s390x. #42778 #[cfg_attr(not(any(target_os = "emscripten", target_os = "redox", target_endian = "big")), repr(simd))] struct Block(u64, u64, u64, u64); struct UnalignedBlock(u64, u64, u64, u64); let block_size = mem::size_of::<Block>(); // Loop through x & y, copying them `Block` at a time // The optimizer should unroll the loop fully for most types // N.B. We can't use a for loop as the `range` impl calls `mem::swap` recursively let mut i = 0; while i + block_size <= len { // Create some uninitialized memory as scratch space // Declaring `t` here avoids aligning the stack when this loop is unused let mut t: Block = mem::uninitialized(); let t = &mut t as *mut _ as *mut u8; let x = x.offset(i as isize); let y = y.offset(i as isize); // Swap a block of bytes of x & y, using t as a temporary buffer // This should be optimized into efficient SIMD operations where available copy_nonoverlapping(x, t, block_size); copy_nonoverlapping(y, x, block_size); copy_nonoverlapping(t, y, block_size); i += block_size; } if i < len { // Swap any remaining bytes let mut t: UnalignedBlock = mem::uninitialized(); let rem = len - i; let t = &mut t as *mut _ as *mut u8; let x = x.offset(i as isize); let y = y.offset(i as isize); copy_nonoverlapping(x, t, rem); copy_nonoverlapping(y, x, rem); copy_nonoverlapping(t, y, rem); } } /// Moves `src` into the pointed `dest`, returning the previous `dest` value. /// /// Neither value is dropped. /// /// This function is semantically equivalent to [`mem::replace`] except that it /// operates on raw pointers instead of references. When references are /// available, [`mem::replace`] should be preferred. /// /// [`mem::replace`]: ../mem/fn.replace.html /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `dest` must be [valid]. /// /// * `dest` must be properly aligned. /// /// [valid]: ../ptr/index.html#safety /// /// # Examples /// /// ``` /// use std::ptr; /// /// let mut rust = vec!['b', 'u', 's', 't']; /// /// // `mem::replace` would have the same effect without requiring the unsafe /// // block. /// let b = unsafe { /// ptr::replace(&mut rust[0], 'r') /// }; /// /// assert_eq!(b, 'b'); /// assert_eq!(rust, &['r', 'u', 's', 't']); /// ``` #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn replace<T>(dest: *mut T, mut src: T) -> T { mem::swap(&mut *dest, &mut src); // cannot overlap src } /// Reads the value from `src` without moving it. This leaves the /// memory in `src` unchanged. /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `src` must be [valid]. /// /// * `src` must be properly aligned. Use [`read_unaligned`] if this is not the /// case. /// /// ## Ownership of the Returned Value /// /// `read` creates a bitwise copy of `T`, regardless of whether `T` is [`Copy`]. /// If `T` is not [`Copy`], using both the returned value and the value at /// `*src` can violate memory safety. Note that assigning to `src` counts as a /// use because it will attempt to drop the value at `*src`. /// /// [`write`] can be used to overwrite data without causing it to be dropped. /// /// [valid]: ../ptr/index.html#safety /// [`Copy`]: ../marker/trait.Copy.html /// [`read_unaligned`]: ./fn.read_unaligned.html /// [`write`]: ./fn.write.html /// /// ``` /// use std::ptr; /// /// let mut s = String::from("foo"); /// unsafe { /// // `s2` now points to the same underlying memory as `s1`. /// let mut s2 = ptr::read(&s); /// /// assert_eq!(s2, "foo"); /// /// // Assigning to `s2` causes its original value to be dropped. Beyond /// // this point, `s` must no longer be used, as the underlying memory has /// // been freed. /// s2 = String::default(); /// assert_eq!(s2, ""); /// /// // Assigning to `s` would cause the old value to be dropped again, /// // resulting in undefined behavior. /// // s = String::from("bar"); // ERROR /// /// // `ptr::write` can be used to overwrite a value without dropping it. /// ptr::write(&mut s, String::from("bar")); /// } /// /// assert_eq!(s, "bar"); /// ``` /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(std::ptr::read(y), 12); /// } /// ``` /// /// Manually implement [`mem::swap`]: /// /// ``` /// use std::ptr; /// /// fn swap<T>(a: &mut T, b: &mut T) { /// unsafe { /// // Create a bitwise copy of the value at `a` in `tmp`. /// let tmp = ptr::read(a); /// /// // Exiting at this point (either by explicitly returning or by /// // calling a function which panics) would cause the value in `tmp` to /// // be dropped while the same value is still referenced by `a`. This /// // could trigger undefined behavior if `T` is not `Copy`. /// /// // Create a bitwise copy of the value at `b` in `a`. /// // This is safe because mutable references cannot alias. /// ptr::copy_nonoverlapping(b, a, 1); /// /// // As above, exiting here could trigger undefined behavior because /// // the same value is referenced by `a` and `b`. /// /// // Move `tmp` into `b`. /// ptr::write(b, tmp); /// } /// } /// /// let mut foo = "foo".to_owned(); /// let mut bar = "bar".to_owned(); /// /// swap(&mut foo, &mut bar); /// /// assert_eq!(foo, "bar"); /// assert_eq!(bar, "foo"); /// ``` /// /// [`mem::swap`]: ../mem/fn.swap.html #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn read<T>(src: *const T) -> T { let mut tmp: T = mem::uninitialized(); copy_nonoverlapping(src, &mut tmp, 1); tmp } /// Reads the value from `src` without moving it. This leaves the /// memory in `src` unchanged. /// /// Unlike [`read`], `read_unaligned` works with unaligned pointers. /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `src` must be [valid]. /// /// Like [`read`], `read_unaligned` creates a bitwise copy of `T`, regardless of /// whether `T` is [`Copy`]. If `T` is not [`Copy`], using both the returned /// value and the value at `*src` can [violate memory safety][read-ownership]. /// /// [`Copy`]: ../marker/trait.Copy.html /// [`read`]: ./fn.read.html /// [`write_unaligned`]: ./fn.write_unaligned.html /// [read-ownership]: ./fn.read.html#ownership-of-the-returned-value /// [valid]: ../ptr/index.html#safety /// /// # Examples /// /// Access members of a packed struct by reference: /// /// ``` /// use std::ptr; /// /// #[repr(packed, C)] /// #[derive(Default)] /// struct Packed { /// _padding: u8, /// unaligned: u32, /// } /// /// let x = Packed { /// _padding: 0x00, /// unaligned: 0x01020304, /// }; /// /// let v = unsafe { /// // Take a reference to a 32-bit integer which is not aligned. /// let unaligned = &x.unaligned; /// /// // Dereferencing normally will emit an unaligned load instruction, /// // causing undefined behavior. /// // let v = *unaligned; // ERROR /// /// // Instead, use `read_unaligned` to read improperly aligned values. /// let v = ptr::read_unaligned(unaligned); /// /// v /// }; /// /// // Accessing unaligned values directly is safe. /// assert!(x.unaligned == v); /// ``` #[inline] #[stable(feature = "ptr_unaligned", since = "1.17.0")] pub unsafe fn read_unaligned<T>(src: *const T) -> T { let mut tmp: T = mem::uninitialized(); copy_nonoverlapping(src as *const u8, &mut tmp as *mut T as *mut u8, mem::size_of::<T>()); tmp } /// Overwrites a memory location with the given value without reading or /// dropping the old value. /// /// `write` does not drop the contents of `dst`. This is safe, but it could leak /// allocations or resources, so care must be taken not to overwrite an object /// that should be dropped. /// /// Additionally, it does not drop `src`. Semantically, `src` is moved into the /// location pointed to by `dst`. /// /// This is appropriate for initializing uninitialized memory, or overwriting /// memory that has previously been [`read`] from. /// /// [`read`]: ./fn.read.html /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `dst` must be [valid]. /// /// * `dst` must be properly aligned. Use [`write_unaligned`] if this is not the /// case. /// /// [valid]: ../ptr/index.html#safety /// [`write_unaligned`]: ./fn.write_unaligned.html /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut x = 0; /// let y = &mut x as *mut i32; /// let z = 12; /// /// unsafe { /// std::ptr::write(y, z); /// assert_eq!(std::ptr::read(y), 12); /// } /// ``` /// /// Manually implement [`mem::swap`]: /// /// ``` /// use std::ptr; /// /// fn swap<T>(a: &mut T, b: &mut T) { /// unsafe { /// let tmp = ptr::read(a); /// ptr::copy_nonoverlapping(b, a, 1); /// ptr::write(b, tmp); /// } /// } /// /// let mut foo = "foo".to_owned(); /// let mut bar = "bar".to_owned(); /// /// swap(&mut foo, &mut bar); /// /// assert_eq!(foo, "bar"); /// assert_eq!(bar, "foo"); /// ``` /// /// [`mem::swap`]: ../mem/fn.swap.html #[inline] #[stable(feature = "rust1", since = "1.0.0")] pub unsafe fn write<T>(dst: *mut T, src: T) { intrinsics::move_val_init(&mut *dst, src) } /// Overwrites a memory location with the given value without reading or /// dropping the old value. /// /// Unlike [`write`], the pointer may be unaligned. /// /// `write_unaligned` does not drop the contents of `dst`. This is safe, but it /// could leak allocations or resources, so care must be taken not to overwrite /// an object that should be dropped. /// /// Additionally, it does not drop `src`. Semantically, `src` is moved into the /// location pointed to by `dst`. /// /// This is appropriate for initializing uninitialized memory, or overwriting /// memory that has previously been read with [`read_unaligned`]. /// /// [`write`]: ./fn.write.html /// [`read_unaligned`]: ./fn.read_unaligned.html /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `dst` must be [valid]. /// /// [valid]: ../ptr/index.html#safety /// /// # Examples /// /// Access fields in a packed struct: /// /// ``` /// use std::{mem, ptr}; /// /// #[repr(packed, C)] /// #[derive(Default)] /// struct Packed { /// _padding: u8, /// unaligned: u32, /// } /// /// let v = 0x01020304; /// let mut x: Packed = unsafe { mem::zeroed() }; /// /// unsafe { /// // Take a reference to a 32-bit integer which is not aligned. /// let unaligned = &mut x.unaligned; /// /// // Dereferencing normally will emit an unaligned store instruction, /// // causing undefined behavior. /// // *unaligned = v; // ERROR /// /// // Instead, use `write_unaligned` to write improperly aligned values. /// ptr::write_unaligned(unaligned, v); /// } /// /// // Accessing unaligned values directly is safe. /// assert!(x.unaligned == v); /// ``` #[inline] #[stable(feature = "ptr_unaligned", since = "1.17.0")] pub unsafe fn write_unaligned<T>(dst: *mut T, src: T) { copy_nonoverlapping(&src as *const T as *const u8, dst as *mut u8, mem::size_of::<T>()); mem::forget(src); } /// Performs a volatile read of the value from `src` without moving it. This /// leaves the memory in `src` unchanged. /// /// Volatile operations are intended to act on I/O memory, and are guaranteed /// to not be elided or reordered by the compiler across other volatile /// operations. /// /// Memory read with `read_volatile` should almost always be written to using /// [`write_volatile`]. /// /// [`write_volatile`]: ./fn.write_volatile.html /// /// # Notes /// /// Rust does not currently have a rigorously and formally defined memory model, /// so the precise semantics of what "volatile" means here is subject to change /// over time. That being said, the semantics will almost always end up pretty /// similar to [C11's definition of volatile][c11]. /// /// The compiler shouldn't change the relative order or number of volatile /// memory operations. However, volatile memory operations on zero-sized types /// (e.g. if a zero-sized type is passed to `read_volatile`) are no-ops /// and may be ignored. /// /// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `src` must be [valid]. /// /// * `src` must be properly aligned. /// /// Like [`read`], `read_unaligned` creates a bitwise copy of `T`, regardless of /// whether `T` is [`Copy`]. If `T` is not [`Copy`], using both the returned /// value and the value at `*src` can [violate memory safety][read-ownership]. /// However, storing non-[`Copy`] types in volatile memory is almost certainly /// incorrect. /// /// [valid]: ../ptr/index.html#safety /// [`Copy`]: ../marker/trait.Copy.html /// [`read`]: ./fn.read.html /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(std::ptr::read_volatile(y), 12); /// } /// ``` #[inline] #[stable(feature = "volatile", since = "1.9.0")] pub unsafe fn read_volatile<T>(src: *const T) -> T { intrinsics::volatile_load(src) } /// Performs a volatile write of a memory location with the given value without /// reading or dropping the old value. /// /// Volatile operations are intended to act on I/O memory, and are guaranteed /// to not be elided or reordered by the compiler across other volatile /// operations. /// /// Memory written with `write_volatile` should almost always be read from using /// [`read_volatile`]. /// /// `write_volatile` does not drop the contents of `dst`. This is safe, but it /// could leak allocations or resources, so care must be taken not to overwrite /// an object that should be dropped. /// /// Additionally, it does not drop `src`. Semantically, `src` is moved into the /// location pointed to by `dst`. /// /// [`read_volatile`]: ./fn.read_volatile.html /// /// # Notes /// /// Rust does not currently have a rigorously and formally defined memory model, /// so the precise semantics of what "volatile" means here is subject to change /// over time. That being said, the semantics will almost always end up pretty /// similar to [C11's definition of volatile][c11]. /// /// The compiler shouldn't change the relative order or number of volatile /// memory operations. However, volatile memory operations on zero-sized types /// (e.g. if a zero-sized type is passed to `write_volatile`) are no-ops /// and may be ignored. /// /// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf /// /// # Safety /// /// Behavior is undefined if any of the following conditions are violated: /// /// * `dst` must be [valid]. /// /// * `dst` must be properly aligned. /// /// [valid]: ../ptr/index.html#safety /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut x = 0; /// let y = &mut x as *mut i32; /// let z = 12; /// /// unsafe { /// std::ptr::write_volatile(y, z); /// assert_eq!(std::ptr::read_volatile(y), 12); /// } /// ``` #[inline] #[stable(feature = "volatile", since = "1.9.0")] pub unsafe fn write_volatile<T>(dst: *mut T, src: T) { intrinsics::volatile_store(dst, src); } #[lang = "const_ptr"] impl<T: ?Sized> *const T { /// Returns `true` if the pointer is null. /// /// Note that unsized types have many possible null pointers, as only the /// raw data pointer is considered, not their length, vtable, etc. /// Therefore, two pointers that are null may still not compare equal to /// each other. /// /// # Examples /// /// Basic usage: /// /// ``` /// let s: &str = "Follow the rabbit"; /// let ptr: *const u8 = s.as_ptr(); /// assert!(!ptr.is_null()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_null(self) -> bool { // Compare via a cast to a thin pointer, so fat pointers are only // considering their "data" part for null-ness. (self as *const u8) == null() } /// Returns `None` if the pointer is null, or else returns a reference to /// the value wrapped in `Some`. /// /// # Safety /// /// While this method and its mutable counterpart are useful for /// null-safety, it is important to note that this is still an unsafe /// operation because the returned value could be pointing to invalid /// memory. /// /// Additionally, the lifetime `'a` returned is arbitrarily chosen and does /// not necessarily reflect the actual lifetime of the data. /// /// # Examples /// /// Basic usage: /// /// ``` /// let ptr: *const u8 = &10u8 as *const u8; /// /// unsafe { /// if let Some(val_back) = ptr.as_ref() { /// println!("We got back the value: {}!", val_back); /// } /// } /// ``` #[stable(feature = "ptr_as_ref", since = "1.9.0")] #[inline] pub unsafe fn as_ref<'a>(self) -> Option<&'a T> { if self.is_null() { None } else { Some(&*self) } } /// Calculates the offset from a pointer. /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and resulting pointer must be either in bounds or one /// byte past the end of an allocated object. /// /// * The computed offset, **in bytes**, cannot overflow an `isize`. /// /// * The offset being in bounds cannot rely on "wrapping around" the address /// space. That is, the infinite-precision sum, **in bytes** must fit in a usize. /// /// The compiler and standard library generally tries to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `vec.as_ptr().offset(vec.len() as isize)` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using `wrapping_offset` instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Examples /// /// Basic usage: /// /// ``` /// let s: &str = "123"; /// let ptr: *const u8 = s.as_ptr(); /// /// unsafe { /// println!("{}", *ptr.offset(1) as char); /// println!("{}", *ptr.offset(2) as char); /// } /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub unsafe fn offset(self, count: isize) -> *const T where T: Sized { intrinsics::offset(self, count) } /// Calculates the offset from a pointer using wrapping arithmetic. /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// The resulting pointer does not need to be in bounds, but it is /// potentially hazardous to dereference (which requires `unsafe`). /// /// Always use `.offset(count)` instead when possible, because `offset` /// allows the compiler to optimize better. /// /// # Examples /// /// Basic usage: /// /// ``` /// // Iterate using a raw pointer in increments of two elements /// let data = [1u8, 2, 3, 4, 5]; /// let mut ptr: *const u8 = data.as_ptr(); /// let step = 2; /// let end_rounded_up = ptr.wrapping_offset(6); /// /// // This loop prints "1, 3, 5, " /// while ptr != end_rounded_up { /// unsafe { /// print!("{}, ", *ptr); /// } /// ptr = ptr.wrapping_offset(step); /// } /// ``` #[stable(feature = "ptr_wrapping_offset", since = "1.16.0")] #[inline] pub fn wrapping_offset(self, count: isize) -> *const T where T: Sized { unsafe { intrinsics::arith_offset(self, count) } } /// Calculates the distance between two pointers. The returned value is in /// units of T: the distance in bytes is divided by `mem::size_of::<T>()`. /// /// If the address different between the two pointers ia not a multiple of /// `mem::size_of::<T>()` then the result of the division is rounded towards /// zero. /// /// This function returns `None` if `T` is a zero-sized type. /// /// # Examples /// /// Basic usage: /// /// ``` /// #![feature(offset_to)] /// #![allow(deprecated)] /// /// fn main() { /// let a = [0; 5]; /// let ptr1: *const i32 = &a[1]; /// let ptr2: *const i32 = &a[3]; /// assert_eq!(ptr1.offset_to(ptr2), Some(2)); /// assert_eq!(ptr2.offset_to(ptr1), Some(-2)); /// assert_eq!(unsafe { ptr1.offset(2) }, ptr2); /// assert_eq!(unsafe { ptr2.offset(-2) }, ptr1); /// } /// ``` #[unstable(feature = "offset_to", issue = "41079")] #[rustc_deprecated(since = "1.27.0", reason = "Replaced by `wrapping_offset_from`, with the \ opposite argument order. If you're writing unsafe code, consider `offset_from`.")] #[inline] pub fn offset_to(self, other: *const T) -> Option<isize> where T: Sized { let size = mem::size_of::<T>(); if size == 0 { None } else { Some(other.wrapping_offset_from(self)) } } /// Calculates the distance between two pointers. The returned value is in /// units of T: the distance in bytes is divided by `mem::size_of::<T>()`. /// /// This function is the inverse of [`offset`]. /// /// [`offset`]: #method.offset /// [`wrapping_offset_from`]: #method.wrapping_offset_from /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and other pointer must be either in bounds or one /// byte past the end of the same allocated object. /// /// * The distance between the pointers, **in bytes**, cannot overflow an `isize`. /// /// * The distance between the pointers, in bytes, must be an exact multiple /// of the size of `T`. /// /// * The distance being in bounds cannot rely on "wrapping around" the address space. /// /// The compiler and standard library generally try to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `ptr_into_vec.offset_from(vec.as_ptr())` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using [`wrapping_offset_from`] instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Panics /// /// This function panics if `T` is a Zero-Sized Type ("ZST"). /// /// # Examples /// /// Basic usage: /// /// ``` /// #![feature(ptr_offset_from)] /// /// let a = [0; 5]; /// let ptr1: *const i32 = &a[1]; /// let ptr2: *const i32 = &a[3]; /// unsafe { /// assert_eq!(ptr2.offset_from(ptr1), 2); /// assert_eq!(ptr1.offset_from(ptr2), -2); /// assert_eq!(ptr1.offset(2), ptr2); /// assert_eq!(ptr2.offset(-2), ptr1); /// } /// ``` #[unstable(feature = "ptr_offset_from", issue = "41079")] #[inline] pub unsafe fn offset_from(self, origin: *const T) -> isize where T: Sized { let pointee_size = mem::size_of::<T>(); assert!(0 < pointee_size && pointee_size <= isize::max_value() as usize); // This is the same sequence that Clang emits for pointer subtraction. // It can be neither `nsw` nor `nuw` because the input is treated as // unsigned but then the output is treated as signed, so neither works. let d = isize::wrapping_sub(self as _, origin as _); intrinsics::exact_div(d, pointee_size as _) } /// Calculates the distance between two pointers. The returned value is in /// units of T: the distance in bytes is divided by `mem::size_of::<T>()`. /// /// If the address different between the two pointers is not a multiple of /// `mem::size_of::<T>()` then the result of the division is rounded towards /// zero. /// /// Though this method is safe for any two pointers, note that its result /// will be mostly useless if the two pointers aren't into the same allocated /// object, for example if they point to two different local variables. /// /// # Panics /// /// This function panics if `T` is a zero-sized type. /// /// # Examples /// /// Basic usage: /// /// ``` /// #![feature(ptr_wrapping_offset_from)] /// /// let a = [0; 5]; /// let ptr1: *const i32 = &a[1]; /// let ptr2: *const i32 = &a[3]; /// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2); /// assert_eq!(ptr1.wrapping_offset_from(ptr2), -2); /// assert_eq!(ptr1.wrapping_offset(2), ptr2); /// assert_eq!(ptr2.wrapping_offset(-2), ptr1); /// /// let ptr1: *const i32 = 3 as _; /// let ptr2: *const i32 = 13 as _; /// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2); /// ``` #[unstable(feature = "ptr_wrapping_offset_from", issue = "41079")] #[inline] pub fn wrapping_offset_from(self, origin: *const T) -> isize where T: Sized { let pointee_size = mem::size_of::<T>(); assert!(0 < pointee_size && pointee_size <= isize::max_value() as usize); let d = isize::wrapping_sub(self as _, origin as _); d.wrapping_div(pointee_size as _) } /// Calculates the offset from a pointer (convenience for `.offset(count as isize)`). /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and resulting pointer must be either in bounds or one /// byte past the end of an allocated object. /// /// * The computed offset, **in bytes**, cannot overflow an `isize`. /// /// * The offset being in bounds cannot rely on "wrapping around" the address /// space. That is, the infinite-precision sum must fit in a `usize`. /// /// The compiler and standard library generally tries to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `vec.as_ptr().add(vec.len())` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using `wrapping_offset` instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Examples /// /// Basic usage: /// /// ``` /// let s: &str = "123"; /// let ptr: *const u8 = s.as_ptr(); /// /// unsafe { /// println!("{}", *ptr.add(1) as char); /// println!("{}", *ptr.add(2) as char); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn add(self, count: usize) -> Self where T: Sized, { self.offset(count as isize) } /// Calculates the offset from a pointer (convenience for /// `.offset((count as isize).wrapping_neg())`). /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and resulting pointer must be either in bounds or one /// byte past the end of an allocated object. /// /// * The computed offset cannot exceed `isize::MAX` **bytes**. /// /// * The offset being in bounds cannot rely on "wrapping around" the address /// space. That is, the infinite-precision sum must fit in a usize. /// /// The compiler and standard library generally tries to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using `wrapping_offset` instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Examples /// /// Basic usage: /// /// ``` /// let s: &str = "123"; /// /// unsafe { /// let end: *const u8 = s.as_ptr().add(3); /// println!("{}", *end.sub(1) as char); /// println!("{}", *end.sub(2) as char); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn sub(self, count: usize) -> Self where T: Sized, { self.offset((count as isize).wrapping_neg()) } /// Calculates the offset from a pointer using wrapping arithmetic. /// (convenience for `.wrapping_offset(count as isize)`) /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// The resulting pointer does not need to be in bounds, but it is /// potentially hazardous to dereference (which requires `unsafe`). /// /// Always use `.add(count)` instead when possible, because `add` /// allows the compiler to optimize better. /// /// # Examples /// /// Basic usage: /// /// ``` /// // Iterate using a raw pointer in increments of two elements /// let data = [1u8, 2, 3, 4, 5]; /// let mut ptr: *const u8 = data.as_ptr(); /// let step = 2; /// let end_rounded_up = ptr.wrapping_add(6); /// /// // This loop prints "1, 3, 5, " /// while ptr != end_rounded_up { /// unsafe { /// print!("{}, ", *ptr); /// } /// ptr = ptr.wrapping_add(step); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub fn wrapping_add(self, count: usize) -> Self where T: Sized, { self.wrapping_offset(count as isize) } /// Calculates the offset from a pointer using wrapping arithmetic. /// (convenience for `.wrapping_offset((count as isize).wrapping_sub())`) /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// The resulting pointer does not need to be in bounds, but it is /// potentially hazardous to dereference (which requires `unsafe`). /// /// Always use `.sub(count)` instead when possible, because `sub` /// allows the compiler to optimize better. /// /// # Examples /// /// Basic usage: /// /// ``` /// // Iterate using a raw pointer in increments of two elements (backwards) /// let data = [1u8, 2, 3, 4, 5]; /// let mut ptr: *const u8 = data.as_ptr(); /// let start_rounded_down = ptr.wrapping_sub(2); /// ptr = ptr.wrapping_add(4); /// let step = 2; /// // This loop prints "5, 3, 1, " /// while ptr != start_rounded_down { /// unsafe { /// print!("{}, ", *ptr); /// } /// ptr = ptr.wrapping_sub(step); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub fn wrapping_sub(self, count: usize) -> Self where T: Sized, { self.wrapping_offset((count as isize).wrapping_neg()) } /// Reads the value from `self` without moving it. This leaves the /// memory in `self` unchanged. /// /// # Safety /// /// Beyond accepting a raw pointer, this is unsafe because it semantically /// moves the value out of `self` without preventing further usage of `self`. /// If `T` is not `Copy`, then care must be taken to ensure that the value at /// `self` is not used before the data is overwritten again (e.g. with `write`, /// `write_bytes`, or `copy`). Note that `*self = foo` counts as a use /// because it will attempt to drop the value previously at `*self`. /// /// The pointer must be aligned; use `read_unaligned` if that is not the case. /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(y.read(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn read(self) -> T where T: Sized, { read(self) } /// Performs a volatile read of the value from `self` without moving it. This /// leaves the memory in `self` unchanged. /// /// Volatile operations are intended to act on I/O memory, and are guaranteed /// to not be elided or reordered by the compiler across other volatile /// operations. /// /// # Notes /// /// Rust does not currently have a rigorously and formally defined memory model, /// so the precise semantics of what "volatile" means here is subject to change /// over time. That being said, the semantics will almost always end up pretty /// similar to [C11's definition of volatile][c11]. /// /// The compiler shouldn't change the relative order or number of volatile /// memory operations. However, volatile memory operations on zero-sized types /// (e.g. if a zero-sized type is passed to `read_volatile`) are no-ops /// and may be ignored. /// /// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf /// /// # Safety /// /// Beyond accepting a raw pointer, this is unsafe because it semantically /// moves the value out of `self` without preventing further usage of `self`. /// If `T` is not `Copy`, then care must be taken to ensure that the value at /// `self` is not used before the data is overwritten again (e.g. with `write`, /// `write_bytes`, or `copy`). Note that `*self = foo` counts as a use /// because it will attempt to drop the value previously at `*self`. /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(y.read_volatile(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn read_volatile(self) -> T where T: Sized, { read_volatile(self) } /// Reads the value from `self` without moving it. This leaves the /// memory in `self` unchanged. /// /// Unlike `read`, the pointer may be unaligned. /// /// # Safety /// /// Beyond accepting a raw pointer, this is unsafe because it semantically /// moves the value out of `self` without preventing further usage of `self`. /// If `T` is not `Copy`, then care must be taken to ensure that the value at /// `self` is not used before the data is overwritten again (e.g. with `write`, /// `write_bytes`, or `copy`). Note that `*self = foo` counts as a use /// because it will attempt to drop the value previously at `*self`. /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(y.read_unaligned(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn read_unaligned(self) -> T where T: Sized, { read_unaligned(self) } /// Copies `count * size_of<T>` bytes from `self` to `dest`. The source /// and destination may overlap. /// /// NOTE: this has the *same* argument order as `ptr::copy`. /// /// This is semantically equivalent to C's `memmove`. /// /// # Safety /// /// Care must be taken with the ownership of `self` and `dest`. /// This method semantically moves the values of `self` into `dest`. /// However it does not drop the contents of `self`, or prevent the contents /// of `dest` from being dropped or used. /// /// # Examples /// /// Efficiently create a Rust vector from an unsafe buffer: /// /// ``` /// # #[allow(dead_code)] /// unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> { /// let mut dst = Vec::with_capacity(elts); /// dst.set_len(elts); /// ptr.copy_to(dst.as_mut_ptr(), elts); /// dst /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn copy_to(self, dest: *mut T, count: usize) where T: Sized, { copy(self, dest, count) } /// Copies `count * size_of<T>` bytes from `self` to `dest`. The source /// and destination may *not* overlap. /// /// NOTE: this has the *same* argument order as `ptr::copy_nonoverlapping`. /// /// `copy_nonoverlapping` is semantically equivalent to C's `memcpy`. /// /// # Safety /// /// Beyond requiring that the program must be allowed to access both regions /// of memory, it is Undefined Behavior for source and destination to /// overlap. Care must also be taken with the ownership of `self` and /// `self`. This method semantically moves the values of `self` into `dest`. /// However it does not drop the contents of `dest`, or prevent the contents /// of `self` from being dropped or used. /// /// # Examples /// /// Efficiently create a Rust vector from an unsafe buffer: /// /// ``` /// # #[allow(dead_code)] /// unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> { /// let mut dst = Vec::with_capacity(elts); /// dst.set_len(elts); /// ptr.copy_to_nonoverlapping(dst.as_mut_ptr(), elts); /// dst /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize) where T: Sized, { copy_nonoverlapping(self, dest, count) } /// Computes the offset that needs to be applied to the pointer in order to make it aligned to /// `align`. /// /// If it is not possible to align the pointer, the implementation returns /// `usize::max_value()`. /// /// The offset is expressed in number of `T` elements, and not bytes. The value returned can be /// used with the `offset` or `offset_to` methods. /// /// There are no guarantees whatsover that offsetting the pointer will not overflow or go /// beyond the allocation that the pointer points into. It is up to the caller to ensure that /// the returned offset is correct in all terms other than alignment. /// /// # Panics /// /// The function panics if `align` is not a power-of-two. /// /// # Examples /// /// Accessing adjacent `u8` as `u16` /// /// ``` /// # #![feature(align_offset)] /// # fn foo(n: usize) { /// # use std::mem::align_of; /// # unsafe { /// let x = [5u8, 6u8, 7u8, 8u8, 9u8]; /// let ptr = &x[n] as *const u8; /// let offset = ptr.align_offset(align_of::<u16>()); /// if offset < x.len() - n - 1 { /// let u16_ptr = ptr.offset(offset as isize) as *const u16; /// assert_ne!(*u16_ptr, 500); /// } else { /// // while the pointer can be aligned via `offset`, it would point /// // outside the allocation /// } /// # } } /// ``` #[unstable(feature = "align_offset", issue = "44488")] #[cfg(not(stage0))] pub fn align_offset(self, align: usize) -> usize where T: Sized { if !align.is_power_of_two() { panic!("align_offset: align is not a power-of-two"); } unsafe { align_offset(self, align) } } /// definitely docs. #[unstable(feature = "align_offset", issue = "44488")] #[cfg(stage0)] pub fn align_offset(self, align: usize) -> usize where T: Sized { if !align.is_power_of_two() { panic!("align_offset: align is not a power-of-two"); } unsafe { intrinsics::align_offset(self as *const (), align) } } } #[lang = "mut_ptr"] impl<T: ?Sized> *mut T { /// Returns `true` if the pointer is null. /// /// Note that unsized types have many possible null pointers, as only the /// raw data pointer is considered, not their length, vtable, etc. /// Therefore, two pointers that are null may still not compare equal to /// each other. /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut s = [1, 2, 3]; /// let ptr: *mut u32 = s.as_mut_ptr(); /// assert!(!ptr.is_null()); /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub fn is_null(self) -> bool { // Compare via a cast to a thin pointer, so fat pointers are only // considering their "data" part for null-ness. (self as *mut u8) == null_mut() } /// Returns `None` if the pointer is null, or else returns a reference to /// the value wrapped in `Some`. /// /// # Safety /// /// While this method and its mutable counterpart are useful for /// null-safety, it is important to note that this is still an unsafe /// operation because the returned value could be pointing to invalid /// memory. /// /// Additionally, the lifetime `'a` returned is arbitrarily chosen and does /// not necessarily reflect the actual lifetime of the data. /// /// # Examples /// /// Basic usage: /// /// ``` /// let ptr: *mut u8 = &mut 10u8 as *mut u8; /// /// unsafe { /// if let Some(val_back) = ptr.as_ref() { /// println!("We got back the value: {}!", val_back); /// } /// } /// ``` #[stable(feature = "ptr_as_ref", since = "1.9.0")] #[inline] pub unsafe fn as_ref<'a>(self) -> Option<&'a T> { if self.is_null() { None } else { Some(&*self) } } /// Calculates the offset from a pointer. /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and resulting pointer must be either in bounds or one /// byte past the end of an allocated object. /// /// * The computed offset, **in bytes**, cannot overflow an `isize`. /// /// * The offset being in bounds cannot rely on "wrapping around" the address /// space. That is, the infinite-precision sum, **in bytes** must fit in a usize. /// /// The compiler and standard library generally tries to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `vec.as_ptr().offset(vec.len() as isize)` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using `wrapping_offset` instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut s = [1, 2, 3]; /// let ptr: *mut u32 = s.as_mut_ptr(); /// /// unsafe { /// println!("{}", *ptr.offset(1)); /// println!("{}", *ptr.offset(2)); /// } /// ``` #[stable(feature = "rust1", since = "1.0.0")] #[inline] pub unsafe fn offset(self, count: isize) -> *mut T where T: Sized { intrinsics::offset(self, count) as *mut T } /// Calculates the offset from a pointer using wrapping arithmetic. /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// The resulting pointer does not need to be in bounds, but it is /// potentially hazardous to dereference (which requires `unsafe`). /// /// Always use `.offset(count)` instead when possible, because `offset` /// allows the compiler to optimize better. /// /// # Examples /// /// Basic usage: /// /// ``` /// // Iterate using a raw pointer in increments of two elements /// let mut data = [1u8, 2, 3, 4, 5]; /// let mut ptr: *mut u8 = data.as_mut_ptr(); /// let step = 2; /// let end_rounded_up = ptr.wrapping_offset(6); /// /// while ptr != end_rounded_up { /// unsafe { /// *ptr = 0; /// } /// ptr = ptr.wrapping_offset(step); /// } /// assert_eq!(&data, &[0, 2, 0, 4, 0]); /// ``` #[stable(feature = "ptr_wrapping_offset", since = "1.16.0")] #[inline] pub fn wrapping_offset(self, count: isize) -> *mut T where T: Sized { unsafe { intrinsics::arith_offset(self, count) as *mut T } } /// Returns `None` if the pointer is null, or else returns a mutable /// reference to the value wrapped in `Some`. /// /// # Safety /// /// As with `as_ref`, this is unsafe because it cannot verify the validity /// of the returned pointer, nor can it ensure that the lifetime `'a` /// returned is indeed a valid lifetime for the contained data. /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut s = [1, 2, 3]; /// let ptr: *mut u32 = s.as_mut_ptr(); /// let first_value = unsafe { ptr.as_mut().unwrap() }; /// *first_value = 4; /// println!("{:?}", s); // It'll print: "[4, 2, 3]". /// ``` #[stable(feature = "ptr_as_ref", since = "1.9.0")] #[inline] pub unsafe fn as_mut<'a>(self) -> Option<&'a mut T> { if self.is_null() { None } else { Some(&mut *self) } } /// Calculates the distance between two pointers. The returned value is in /// units of T: the distance in bytes is divided by `mem::size_of::<T>()`. /// /// If the address different between the two pointers ia not a multiple of /// `mem::size_of::<T>()` then the result of the division is rounded towards /// zero. /// /// This function returns `None` if `T` is a zero-sized type. /// /// # Examples /// /// Basic usage: /// /// ``` /// #![feature(offset_to)] /// #![allow(deprecated)] /// /// fn main() { /// let mut a = [0; 5]; /// let ptr1: *mut i32 = &mut a[1]; /// let ptr2: *mut i32 = &mut a[3]; /// assert_eq!(ptr1.offset_to(ptr2), Some(2)); /// assert_eq!(ptr2.offset_to(ptr1), Some(-2)); /// assert_eq!(unsafe { ptr1.offset(2) }, ptr2); /// assert_eq!(unsafe { ptr2.offset(-2) }, ptr1); /// } /// ``` #[unstable(feature = "offset_to", issue = "41079")] #[rustc_deprecated(since = "1.27.0", reason = "Replaced by `wrapping_offset_from`, with the \ opposite argument order. If you're writing unsafe code, consider `offset_from`.")] #[inline] pub fn offset_to(self, other: *const T) -> Option<isize> where T: Sized { let size = mem::size_of::<T>(); if size == 0 { None } else { Some(other.wrapping_offset_from(self)) } } /// Calculates the distance between two pointers. The returned value is in /// units of T: the distance in bytes is divided by `mem::size_of::<T>()`. /// /// This function is the inverse of [`offset`]. /// /// [`offset`]: #method.offset-1 /// [`wrapping_offset_from`]: #method.wrapping_offset_from-1 /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and other pointer must be either in bounds or one /// byte past the end of the same allocated object. /// /// * The distance between the pointers, **in bytes**, cannot overflow an `isize`. /// /// * The distance between the pointers, in bytes, must be an exact multiple /// of the size of `T`. /// /// * The distance being in bounds cannot rely on "wrapping around" the address space. /// /// The compiler and standard library generally try to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `ptr_into_vec.offset_from(vec.as_ptr())` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using [`wrapping_offset_from`] instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Panics /// /// This function panics if `T` is a Zero-Sized Type ("ZST"). /// /// # Examples /// /// Basic usage: /// /// ``` /// #![feature(ptr_offset_from)] /// /// let mut a = [0; 5]; /// let ptr1: *mut i32 = &mut a[1]; /// let ptr2: *mut i32 = &mut a[3]; /// unsafe { /// assert_eq!(ptr2.offset_from(ptr1), 2); /// assert_eq!(ptr1.offset_from(ptr2), -2); /// assert_eq!(ptr1.offset(2), ptr2); /// assert_eq!(ptr2.offset(-2), ptr1); /// } /// ``` #[unstable(feature = "ptr_offset_from", issue = "41079")] #[inline] pub unsafe fn offset_from(self, origin: *const T) -> isize where T: Sized { (self as *const T).offset_from(origin) } /// Calculates the distance between two pointers. The returned value is in /// units of T: the distance in bytes is divided by `mem::size_of::<T>()`. /// /// If the address different between the two pointers is not a multiple of /// `mem::size_of::<T>()` then the result of the division is rounded towards /// zero. /// /// Though this method is safe for any two pointers, note that its result /// will be mostly useless if the two pointers aren't into the same allocated /// object, for example if they point to two different local variables. /// /// # Panics /// /// This function panics if `T` is a zero-sized type. /// /// # Examples /// /// Basic usage: /// /// ``` /// #![feature(ptr_wrapping_offset_from)] /// /// let mut a = [0; 5]; /// let ptr1: *mut i32 = &mut a[1]; /// let ptr2: *mut i32 = &mut a[3]; /// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2); /// assert_eq!(ptr1.wrapping_offset_from(ptr2), -2); /// assert_eq!(ptr1.wrapping_offset(2), ptr2); /// assert_eq!(ptr2.wrapping_offset(-2), ptr1); /// /// let ptr1: *mut i32 = 3 as _; /// let ptr2: *mut i32 = 13 as _; /// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2); /// ``` #[unstable(feature = "ptr_wrapping_offset_from", issue = "41079")] #[inline] pub fn wrapping_offset_from(self, origin: *const T) -> isize where T: Sized { (self as *const T).wrapping_offset_from(origin) } /// Calculates the offset from a pointer (convenience for `.offset(count as isize)`). /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and resulting pointer must be either in bounds or one /// byte past the end of an allocated object. /// /// * The computed offset, **in bytes**, cannot overflow an `isize`. /// /// * The offset being in bounds cannot rely on "wrapping around" the address /// space. That is, the infinite-precision sum must fit in a `usize`. /// /// The compiler and standard library generally tries to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `vec.as_ptr().add(vec.len())` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using `wrapping_offset` instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Examples /// /// Basic usage: /// /// ``` /// let s: &str = "123"; /// let ptr: *const u8 = s.as_ptr(); /// /// unsafe { /// println!("{}", *ptr.add(1) as char); /// println!("{}", *ptr.add(2) as char); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn add(self, count: usize) -> Self where T: Sized, { self.offset(count as isize) } /// Calculates the offset from a pointer (convenience for /// `.offset((count as isize).wrapping_neg())`). /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// If any of the following conditions are violated, the result is Undefined /// Behavior: /// /// * Both the starting and resulting pointer must be either in bounds or one /// byte past the end of an allocated object. /// /// * The computed offset cannot exceed `isize::MAX` **bytes**. /// /// * The offset being in bounds cannot rely on "wrapping around" the address /// space. That is, the infinite-precision sum must fit in a usize. /// /// The compiler and standard library generally tries to ensure allocations /// never reach a size where an offset is a concern. For instance, `Vec` /// and `Box` ensure they never allocate more than `isize::MAX` bytes, so /// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe. /// /// Most platforms fundamentally can't even construct such an allocation. /// For instance, no known 64-bit platform can ever serve a request /// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space. /// However, some 32-bit and 16-bit platforms may successfully serve a request for /// more than `isize::MAX` bytes with things like Physical Address /// Extension. As such, memory acquired directly from allocators or memory /// mapped files *may* be too large to handle with this function. /// /// Consider using `wrapping_offset` instead if these constraints are /// difficult to satisfy. The only advantage of this method is that it /// enables more aggressive compiler optimizations. /// /// # Examples /// /// Basic usage: /// /// ``` /// let s: &str = "123"; /// /// unsafe { /// let end: *const u8 = s.as_ptr().add(3); /// println!("{}", *end.sub(1) as char); /// println!("{}", *end.sub(2) as char); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn sub(self, count: usize) -> Self where T: Sized, { self.offset((count as isize).wrapping_neg()) } /// Calculates the offset from a pointer using wrapping arithmetic. /// (convenience for `.wrapping_offset(count as isize)`) /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// The resulting pointer does not need to be in bounds, but it is /// potentially hazardous to dereference (which requires `unsafe`). /// /// Always use `.add(count)` instead when possible, because `add` /// allows the compiler to optimize better. /// /// # Examples /// /// Basic usage: /// /// ``` /// // Iterate using a raw pointer in increments of two elements /// let data = [1u8, 2, 3, 4, 5]; /// let mut ptr: *const u8 = data.as_ptr(); /// let step = 2; /// let end_rounded_up = ptr.wrapping_add(6); /// /// // This loop prints "1, 3, 5, " /// while ptr != end_rounded_up { /// unsafe { /// print!("{}, ", *ptr); /// } /// ptr = ptr.wrapping_add(step); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub fn wrapping_add(self, count: usize) -> Self where T: Sized, { self.wrapping_offset(count as isize) } /// Calculates the offset from a pointer using wrapping arithmetic. /// (convenience for `.wrapping_offset((count as isize).wrapping_sub())`) /// /// `count` is in units of T; e.g. a `count` of 3 represents a pointer /// offset of `3 * size_of::<T>()` bytes. /// /// # Safety /// /// The resulting pointer does not need to be in bounds, but it is /// potentially hazardous to dereference (which requires `unsafe`). /// /// Always use `.sub(count)` instead when possible, because `sub` /// allows the compiler to optimize better. /// /// # Examples /// /// Basic usage: /// /// ``` /// // Iterate using a raw pointer in increments of two elements (backwards) /// let data = [1u8, 2, 3, 4, 5]; /// let mut ptr: *const u8 = data.as_ptr(); /// let start_rounded_down = ptr.wrapping_sub(2); /// ptr = ptr.wrapping_add(4); /// let step = 2; /// // This loop prints "5, 3, 1, " /// while ptr != start_rounded_down { /// unsafe { /// print!("{}, ", *ptr); /// } /// ptr = ptr.wrapping_sub(step); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub fn wrapping_sub(self, count: usize) -> Self where T: Sized, { self.wrapping_offset((count as isize).wrapping_neg()) } /// Reads the value from `self` without moving it. This leaves the /// memory in `self` unchanged. /// /// # Safety /// /// Beyond accepting a raw pointer, this is unsafe because it semantically /// moves the value out of `self` without preventing further usage of `self`. /// If `T` is not `Copy`, then care must be taken to ensure that the value at /// `self` is not used before the data is overwritten again (e.g. with `write`, /// `write_bytes`, or `copy`). Note that `*self = foo` counts as a use /// because it will attempt to drop the value previously at `*self`. /// /// The pointer must be aligned; use `read_unaligned` if that is not the case. /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(y.read(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn read(self) -> T where T: Sized, { read(self) } /// Performs a volatile read of the value from `self` without moving it. This /// leaves the memory in `self` unchanged. /// /// Volatile operations are intended to act on I/O memory, and are guaranteed /// to not be elided or reordered by the compiler across other volatile /// operations. /// /// # Notes /// /// Rust does not currently have a rigorously and formally defined memory model, /// so the precise semantics of what "volatile" means here is subject to change /// over time. That being said, the semantics will almost always end up pretty /// similar to [C11's definition of volatile][c11]. /// /// The compiler shouldn't change the relative order or number of volatile /// memory operations. However, volatile memory operations on zero-sized types /// (e.g. if a zero-sized type is passed to `read_volatile`) are no-ops /// and may be ignored. /// /// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf /// /// # Safety /// /// Beyond accepting a raw pointer, this is unsafe because it semantically /// moves the value out of `self` without preventing further usage of `self`. /// If `T` is not `Copy`, then care must be taken to ensure that the value at /// `self` is not used before the data is overwritten again (e.g. with `write`, /// `write_bytes`, or `copy`). Note that `*self = foo` counts as a use /// because it will attempt to drop the value previously at `*self`. /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(y.read_volatile(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn read_volatile(self) -> T where T: Sized, { read_volatile(self) } /// Reads the value from `self` without moving it. This leaves the /// memory in `self` unchanged. /// /// Unlike `read`, the pointer may be unaligned. /// /// # Safety /// /// Beyond accepting a raw pointer, this is unsafe because it semantically /// moves the value out of `self` without preventing further usage of `self`. /// If `T` is not `Copy`, then care must be taken to ensure that the value at /// `self` is not used before the data is overwritten again (e.g. with `write`, /// `write_bytes`, or `copy`). Note that `*self = foo` counts as a use /// because it will attempt to drop the value previously at `*self`. /// /// # Examples /// /// Basic usage: /// /// ``` /// let x = 12; /// let y = &x as *const i32; /// /// unsafe { /// assert_eq!(y.read_unaligned(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn read_unaligned(self) -> T where T: Sized, { read_unaligned(self) } /// Copies `count * size_of<T>` bytes from `self` to `dest`. The source /// and destination may overlap. /// /// NOTE: this has the *same* argument order as `ptr::copy`. /// /// This is semantically equivalent to C's `memmove`. /// /// # Safety /// /// Care must be taken with the ownership of `self` and `dest`. /// This method semantically moves the values of `self` into `dest`. /// However it does not drop the contents of `self`, or prevent the contents /// of `dest` from being dropped or used. /// /// # Examples /// /// Efficiently create a Rust vector from an unsafe buffer: /// /// ``` /// # #[allow(dead_code)] /// unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> { /// let mut dst = Vec::with_capacity(elts); /// dst.set_len(elts); /// ptr.copy_to(dst.as_mut_ptr(), elts); /// dst /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn copy_to(self, dest: *mut T, count: usize) where T: Sized, { copy(self, dest, count) } /// Copies `count * size_of<T>` bytes from `self` to `dest`. The source /// and destination may *not* overlap. /// /// NOTE: this has the *same* argument order as `ptr::copy_nonoverlapping`. /// /// `copy_nonoverlapping` is semantically equivalent to C's `memcpy`. /// /// # Safety /// /// Beyond requiring that the program must be allowed to access both regions /// of memory, it is Undefined Behavior for source and destination to /// overlap. Care must also be taken with the ownership of `self` and /// `self`. This method semantically moves the values of `self` into `dest`. /// However it does not drop the contents of `dest`, or prevent the contents /// of `self` from being dropped or used. /// /// # Examples /// /// Efficiently create a Rust vector from an unsafe buffer: /// /// ``` /// # #[allow(dead_code)] /// unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> { /// let mut dst = Vec::with_capacity(elts); /// dst.set_len(elts); /// ptr.copy_to_nonoverlapping(dst.as_mut_ptr(), elts); /// dst /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize) where T: Sized, { copy_nonoverlapping(self, dest, count) } /// Copies `count * size_of<T>` bytes from `src` to `self`. The source /// and destination may overlap. /// /// NOTE: this has the *opposite* argument order of `ptr::copy`. /// /// This is semantically equivalent to C's `memmove`. /// /// # Safety /// /// Care must be taken with the ownership of `src` and `self`. /// This method semantically moves the values of `src` into `self`. /// However it does not drop the contents of `self`, or prevent the contents /// of `src` from being dropped or used. /// /// # Examples /// /// Efficiently create a Rust vector from an unsafe buffer: /// /// ``` /// # #[allow(dead_code)] /// unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> { /// let mut dst: Vec<T> = Vec::with_capacity(elts); /// dst.set_len(elts); /// dst.as_mut_ptr().copy_from(ptr, elts); /// dst /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn copy_from(self, src: *const T, count: usize) where T: Sized, { copy(src, self, count) } /// Copies `count * size_of<T>` bytes from `src` to `self`. The source /// and destination may *not* overlap. /// /// NOTE: this has the *opposite* argument order of `ptr::copy_nonoverlapping`. /// /// `copy_nonoverlapping` is semantically equivalent to C's `memcpy`. /// /// # Safety /// /// Beyond requiring that the program must be allowed to access both regions /// of memory, it is Undefined Behavior for source and destination to /// overlap. Care must also be taken with the ownership of `src` and /// `self`. This method semantically moves the values of `src` into `self`. /// However it does not drop the contents of `self`, or prevent the contents /// of `src` from being dropped or used. /// /// # Examples /// /// Efficiently create a Rust vector from an unsafe buffer: /// /// ``` /// # #[allow(dead_code)] /// unsafe fn from_buf_raw<T: Copy>(ptr: *const T, elts: usize) -> Vec<T> { /// let mut dst: Vec<T> = Vec::with_capacity(elts); /// dst.set_len(elts); /// dst.as_mut_ptr().copy_from_nonoverlapping(ptr, elts); /// dst /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn copy_from_nonoverlapping(self, src: *const T, count: usize) where T: Sized, { copy_nonoverlapping(src, self, count) } /// Executes the destructor (if any) of the pointed-to value. /// /// This has two use cases: /// /// * It is *required* to use `drop_in_place` to drop unsized types like /// trait objects, because they can't be read out onto the stack and /// dropped normally. /// /// * It is friendlier to the optimizer to do this over `ptr::read` when /// dropping manually allocated memory (e.g. when writing Box/Rc/Vec), /// as the compiler doesn't need to prove that it's sound to elide the /// copy. /// /// # Safety /// /// This has all the same safety problems as `ptr::read` with respect to /// invalid pointers, types, and double drops. #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn drop_in_place(self) { drop_in_place(self) } /// Overwrites a memory location with the given value without reading or /// dropping the old value. /// /// # Safety /// /// This operation is marked unsafe because it writes through a raw pointer. /// /// It does not drop the contents of `self`. This is safe, but it could leak /// allocations or resources, so care must be taken not to overwrite an object /// that should be dropped. /// /// Additionally, it does not drop `val`. Semantically, `val` is moved into the /// location pointed to by `self`. /// /// This is appropriate for initializing uninitialized memory, or overwriting /// memory that has previously been `read` from. /// /// The pointer must be aligned; use `write_unaligned` if that is not the case. /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut x = 0; /// let y = &mut x as *mut i32; /// let z = 12; /// /// unsafe { /// y.write(z); /// assert_eq!(y.read(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn write(self, val: T) where T: Sized, { write(self, val) } /// Invokes memset on the specified pointer, setting `count * size_of::<T>()` /// bytes of memory starting at `self` to `val`. /// /// # Examples /// /// ``` /// let mut vec = vec![0; 4]; /// unsafe { /// let vec_ptr = vec.as_mut_ptr(); /// vec_ptr.write_bytes(b'a', 2); /// } /// assert_eq!(vec, [b'a', b'a', 0, 0]); /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn write_bytes(self, val: u8, count: usize) where T: Sized, { write_bytes(self, val, count) } /// Performs a volatile write of a memory location with the given value without /// reading or dropping the old value. /// /// Volatile operations are intended to act on I/O memory, and are guaranteed /// to not be elided or reordered by the compiler across other volatile /// operations. /// /// # Notes /// /// Rust does not currently have a rigorously and formally defined memory model, /// so the precise semantics of what "volatile" means here is subject to change /// over time. That being said, the semantics will almost always end up pretty /// similar to [C11's definition of volatile][c11]. /// /// The compiler shouldn't change the relative order or number of volatile /// memory operations. However, volatile memory operations on zero-sized types /// (e.g. if a zero-sized type is passed to `write_volatile`) are no-ops /// and may be ignored. /// /// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf /// /// # Safety /// /// This operation is marked unsafe because it accepts a raw pointer. /// /// It does not drop the contents of `self`. This is safe, but it could leak /// allocations or resources, so care must be taken not to overwrite an object /// that should be dropped. /// /// This is appropriate for initializing uninitialized memory, or overwriting /// memory that has previously been `read` from. /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut x = 0; /// let y = &mut x as *mut i32; /// let z = 12; /// /// unsafe { /// y.write_volatile(z); /// assert_eq!(y.read_volatile(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn write_volatile(self, val: T) where T: Sized, { write_volatile(self, val) } /// Overwrites a memory location with the given value without reading or /// dropping the old value. /// /// Unlike `write`, the pointer may be unaligned. /// /// # Safety /// /// This operation is marked unsafe because it writes through a raw pointer. /// /// It does not drop the contents of `self`. This is safe, but it could leak /// allocations or resources, so care must be taken not to overwrite an object /// that should be dropped. /// /// Additionally, it does not drop `self`. Semantically, `self` is moved into the /// location pointed to by `val`. /// /// This is appropriate for initializing uninitialized memory, or overwriting /// memory that has previously been `read` from. /// /// # Examples /// /// Basic usage: /// /// ``` /// let mut x = 0; /// let y = &mut x as *mut i32; /// let z = 12; /// /// unsafe { /// y.write_unaligned(z); /// assert_eq!(y.read_unaligned(), 12); /// } /// ``` #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn write_unaligned(self, val: T) where T: Sized, { write_unaligned(self, val) } /// Replaces the value at `self` with `src`, returning the old /// value, without dropping either. /// /// # Safety /// /// This is only unsafe because it accepts a raw pointer. /// Otherwise, this operation is identical to `mem::replace`. #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn replace(self, src: T) -> T where T: Sized, { replace(self, src) } /// Swaps the values at two mutable locations of the same type, without /// deinitializing either. They may overlap, unlike `mem::swap` which is /// otherwise equivalent. /// /// # Safety /// /// This function copies the memory through the raw pointers passed to it /// as arguments. /// /// Ensure that these pointers are valid before calling `swap`. #[stable(feature = "pointer_methods", since = "1.26.0")] #[inline] pub unsafe fn swap(self, with: *mut T) where T: Sized, { swap(self, with) } /// Computes the offset that needs to be applied to the pointer in order to make it aligned to /// `align`. /// /// If it is not possible to align the pointer, the implementation returns /// `usize::max_value()`. /// /// The offset is expressed in number of `T` elements, and not bytes. The value returned can be /// used with the `offset` or `offset_to` methods. /// /// There are no guarantees whatsover that offsetting the pointer will not overflow or go /// beyond the allocation that the pointer points into. It is up to the caller to ensure that /// the returned offset is correct in all terms other than alignment. /// /// # Panics /// /// The function panics if `align` is not a power-of-two. /// /// # Examples /// /// Accessing adjacent `u8` as `u16` /// /// ``` /// # #![feature(align_offset)] /// # fn foo(n: usize) { /// # use std::mem::align_of; /// # unsafe { /// let x = [5u8, 6u8, 7u8, 8u8, 9u8]; /// let ptr = &x[n] as *const u8; /// let offset = ptr.align_offset(align_of::<u16>()); /// if offset < x.len() - n - 1 { /// let u16_ptr = ptr.offset(offset as isize) as *const u16; /// assert_ne!(*u16_ptr, 500); /// } else { /// // while the pointer can be aligned via `offset`, it would point /// // outside the allocation /// } /// # } } /// ``` #[unstable(feature = "align_offset", issue = "44488")] #[cfg(not(stage0))] pub fn align_offset(self, align: usize) -> usize where T: Sized { if !align.is_power_of_two() { panic!("align_offset: align is not a power-of-two"); } unsafe { align_offset(self, align) } } /// definitely docs. #[unstable(feature = "align_offset", issue = "44488")] #[cfg(stage0)] pub fn align_offset(self, align: usize) -> usize where T: Sized { if !align.is_power_of_two() { panic!("align_offset: align is not a power-of-two"); } unsafe { intrinsics::align_offset(self as *const (), align) } } } /// Align pointer `p`. /// /// Calculate offset (in terms of elements of `stride` stride) that has to be applied /// to pointer `p` so that pointer `p` would get aligned to `a`. /// /// Note: This implementation has been carefully tailored to not panic. It is UB for this to panic. /// The only real change that can be made here is change of `INV_TABLE_MOD_16` and associated /// constants. /// /// If we ever decide to make it possible to call the intrinsic with `a` that is not a /// power-of-two, it will probably be more prudent to just change to a naive implementation rather /// than trying to adapt this to accomodate that change. /// /// Any questions go to @nagisa. #[lang="align_offset"] #[cfg(not(stage0))] pub(crate) unsafe fn align_offset<T: Sized>(p: *const T, a: usize) -> usize { /// Calculate multiplicative modular inverse of `x` modulo `m`. /// /// This implementation is tailored for align_offset and has following preconditions: /// /// * `m` is a power-of-two; /// * `x < m`; (if `x ≥ m`, pass in `x % m` instead) /// /// Implementation of this function shall not panic. Ever. #[inline] fn mod_inv(x: usize, m: usize) -> usize { /// Multiplicative modular inverse table modulo 2⁴ = 16. /// /// Note, that this table does not contain values where inverse does not exist (i.e. for /// `0⁻¹ mod 16`, `2⁻¹ mod 16`, etc.) const INV_TABLE_MOD_16: [usize; 8] = [1, 11, 13, 7, 9, 3, 5, 15]; /// Modulo for which the `INV_TABLE_MOD_16` is intended. const INV_TABLE_MOD: usize = 16; /// INV_TABLE_MOD² const INV_TABLE_MOD_SQUARED: usize = INV_TABLE_MOD * INV_TABLE_MOD; let table_inverse = INV_TABLE_MOD_16[(x & (INV_TABLE_MOD - 1)) >> 1]; if m <= INV_TABLE_MOD { return table_inverse & (m - 1); } else { // We iterate "up" using the following formula: // // $$ xy ≡ 1 (mod 2ⁿ) → xy (2 - xy) ≡ 1 (mod 2²ⁿ) $$ // // until 2²ⁿ ≥ m. Then we can reduce to our desired `m` by taking the result `mod m`. let mut inverse = table_inverse; let mut going_mod = INV_TABLE_MOD_SQUARED; loop { // y = y * (2 - xy) mod n // // Note, that we use wrapping operations here intentionally – the original formula // uses e.g. subtraction `mod n`. It is entirely fine to do them `mod // usize::max_value()` instead, because we take the result `mod n` at the end // anyway. inverse = inverse.wrapping_mul( 2usize.wrapping_sub(x.wrapping_mul(inverse)) ) & (going_mod - 1); if going_mod > m { return inverse & (m - 1); } going_mod = going_mod.wrapping_mul(going_mod); } } } let stride = ::mem::size_of::<T>(); let a_minus_one = a.wrapping_sub(1); let pmoda = p as usize & a_minus_one; if pmoda == 0 { // Already aligned. Yay! return 0; } if stride <= 1 { return if stride == 0 { // If the pointer is not aligned, and the element is zero-sized, then no amount of // elements will ever align the pointer. !0 } else { a.wrapping_sub(pmoda) }; } let smoda = stride & a_minus_one; // a is power-of-two so cannot be 0. stride = 0 is handled above. let gcdpow = intrinsics::cttz_nonzero(stride).min(intrinsics::cttz_nonzero(a)); let gcd = 1usize << gcdpow; if gcd == 1 { // This branch solves for the variable $o$ in following linear congruence equation: // // ⎰ p + o ≡ 0 (mod a) # $p + o$ must be aligned to specified alignment $a$ // ⎱ o ≡ 0 (mod s) # offset $o$ must be a multiple of stride $s$ // // where // // * a, s are co-prime // // This gives us the formula below: // // o = (a - (p mod a)) * (s⁻¹ mod a) * s // // The first term is “the relative alignment of p to a”, the second term is “how does // incrementing p by one s change the relative alignment of p”, the third term is // translating change in units of s to a byte count. // // Furthermore, the result produced by this solution is not “minimal”, so it is necessary // to take the result $o mod lcm(s, a)$. Since $s$ and $a$ are co-prime (i.e. $gcd(s, a) = // 1$) and $lcm(s, a) = s * a / gcd(s, a)$, we can replace $lcm(s, a)$ with just a $s * a$. // // (Author note: we decided later on to express the offset in "elements" rather than bytes, // which drops the multiplication by `s` on both sides of the modulo.) return intrinsics::unchecked_rem(a.wrapping_sub(pmoda).wrapping_mul(mod_inv(smoda, a)), a); } if p as usize & (gcd - 1) == 0 { // This can be aligned, but `a` and `stride` are not co-prime, so a somewhat adapted // formula is used. let j = a.wrapping_sub(pmoda) >> gcdpow; let k = smoda >> gcdpow; return intrinsics::unchecked_rem(j.wrapping_mul(mod_inv(k, a)), a >> gcdpow); } // Cannot be aligned at all. return usize::max_value(); } // Equality for pointers #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> PartialEq for *const T { #[inline] fn eq(&self, other: &*const T) -> bool { *self == *other } } #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> Eq for *const T {} #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> PartialEq for *mut T { #[inline] fn eq(&self, other: &*mut T) -> bool { *self == *other } } #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> Eq for *mut T {} /// Compare raw pointers for equality. /// /// This is the same as using the `==` operator, but less generic: /// the arguments have to be `*const T` raw pointers, /// not anything that implements `PartialEq`. /// /// This can be used to compare `&T` references (which coerce to `*const T` implicitly) /// by their address rather than comparing the values they point to /// (which is what the `PartialEq for &T` implementation does). /// /// # Examples /// /// ``` /// use std::ptr; /// /// let five = 5; /// let other_five = 5; /// let five_ref = &five; /// let same_five_ref = &five; /// let other_five_ref = &other_five; /// /// assert!(five_ref == same_five_ref); /// assert!(five_ref == other_five_ref); /// /// assert!(ptr::eq(five_ref, same_five_ref)); /// assert!(!ptr::eq(five_ref, other_five_ref)); /// ``` #[stable(feature = "ptr_eq", since = "1.17.0")] #[inline] pub fn eq<T: ?Sized>(a: *const T, b: *const T) -> bool { a == b } // Impls for function pointers macro_rules! fnptr_impls_safety_abi { ($FnTy: ty, $($Arg: ident),*) => { #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> PartialEq for $FnTy { #[inline] fn eq(&self, other: &Self) -> bool { *self as usize == *other as usize } } #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> Eq for $FnTy {} #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> PartialOrd for $FnTy { #[inline] fn partial_cmp(&self, other: &Self) -> Option<Ordering> { (*self as usize).partial_cmp(&(*other as usize)) } } #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> Ord for $FnTy { #[inline] fn cmp(&self, other: &Self) -> Ordering { (*self as usize).cmp(&(*other as usize)) } } #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> hash::Hash for $FnTy { fn hash<HH: hash::Hasher>(&self, state: &mut HH) { state.write_usize(*self as usize) } } #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> fmt::Pointer for $FnTy { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Pointer::fmt(&(*self as *const ()), f) } } #[stable(feature = "fnptr_impls", since = "1.4.0")] impl<Ret, $($Arg),*> fmt::Debug for $FnTy { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Pointer::fmt(&(*self as *const ()), f) } } } } macro_rules! fnptr_impls_args { ($($Arg: ident),+) => { fnptr_impls_safety_abi! { extern "Rust" fn($($Arg),*) -> Ret, $($Arg),* } fnptr_impls_safety_abi! { extern "C" fn($($Arg),*) -> Ret, $($Arg),* } fnptr_impls_safety_abi! { extern "C" fn($($Arg),* , ...) -> Ret, $($Arg),* } fnptr_impls_safety_abi! { unsafe extern "Rust" fn($($Arg),*) -> Ret, $($Arg),* } fnptr_impls_safety_abi! { unsafe extern "C" fn($($Arg),*) -> Ret, $($Arg),* } fnptr_impls_safety_abi! { unsafe extern "C" fn($($Arg),* , ...) -> Ret, $($Arg),* } }; () => { // No variadic functions with 0 parameters fnptr_impls_safety_abi! { extern "Rust" fn() -> Ret, } fnptr_impls_safety_abi! { extern "C" fn() -> Ret, } fnptr_impls_safety_abi! { unsafe extern "Rust" fn() -> Ret, } fnptr_impls_safety_abi! { unsafe extern "C" fn() -> Ret, } }; } fnptr_impls_args! { } fnptr_impls_args! { A } fnptr_impls_args! { A, B } fnptr_impls_args! { A, B, C } fnptr_impls_args! { A, B, C, D } fnptr_impls_args! { A, B, C, D, E } fnptr_impls_args! { A, B, C, D, E, F } fnptr_impls_args! { A, B, C, D, E, F, G } fnptr_impls_args! { A, B, C, D, E, F, G, H } fnptr_impls_args! { A, B, C, D, E, F, G, H, I } fnptr_impls_args! { A, B, C, D, E, F, G, H, I, J } fnptr_impls_args! { A, B, C, D, E, F, G, H, I, J, K } fnptr_impls_args! { A, B, C, D, E, F, G, H, I, J, K, L } // Comparison for pointers #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> Ord for *const T { #[inline] fn cmp(&self, other: &*const T) -> Ordering { if self < other { Less } else if self == other { Equal } else { Greater } } } #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> PartialOrd for *const T { #[inline] fn partial_cmp(&self, other: &*const T) -> Option<Ordering> { Some(self.cmp(other)) } #[inline] fn lt(&self, other: &*const T) -> bool { *self < *other } #[inline] fn le(&self, other: &*const T) -> bool { *self <= *other } #[inline] fn gt(&self, other: &*const T) -> bool { *self > *other } #[inline] fn ge(&self, other: &*const T) -> bool { *self >= *other } } #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> Ord for *mut T { #[inline] fn cmp(&self, other: &*mut T) -> Ordering { if self < other { Less } else if self == other { Equal } else { Greater } } } #[stable(feature = "rust1", since = "1.0.0")] impl<T: ?Sized> PartialOrd for *mut T { #[inline] fn partial_cmp(&self, other: &*mut T) -> Option<Ordering> { Some(self.cmp(other)) } #[inline] fn lt(&self, other: &*mut T) -> bool { *self < *other } #[inline] fn le(&self, other: &*mut T) -> bool { *self <= *other } #[inline] fn gt(&self, other: &*mut T) -> bool { *self > *other } #[inline] fn ge(&self, other: &*mut T) -> bool { *self >= *other } } /// A wrapper around a raw non-null `*mut T` that indicates that the possessor /// of this wrapper owns the referent. Useful for building abstractions like /// `Box<T>`, `Vec<T>`, `String`, and `HashMap<K, V>`. /// /// Unlike `*mut T`, `Unique<T>` behaves "as if" it were an instance of `T`. /// It implements `Send`/`Sync` if `T` is `Send`/`Sync`. It also implies /// the kind of strong aliasing guarantees an instance of `T` can expect: /// the referent of the pointer should not be modified without a unique path to /// its owning Unique. /// /// If you're uncertain of whether it's correct to use `Unique` for your purposes, /// consider using `NonNull`, which has weaker semantics. /// /// Unlike `*mut T`, the pointer must always be non-null, even if the pointer /// is never dereferenced. This is so that enums may use this forbidden value /// as a discriminant -- `Option<Unique<T>>` has the same size as `Unique<T>`. /// However the pointer may still dangle if it isn't dereferenced. /// /// Unlike `*mut T`, `Unique<T>` is covariant over `T`. This should always be correct /// for any type which upholds Unique's aliasing requirements. #[unstable(feature = "ptr_internals", issue = "0", reason = "use NonNull instead and consider PhantomData<T> \ (if you also use #[may_dangle]), Send, and/or Sync")] #[doc(hidden)] pub struct Unique<T: ?Sized> { pointer: NonZero<*const T>, // NOTE: this marker has no consequences for variance, but is necessary // for dropck to understand that we logically own a `T`. // // For details, see: // https://github.com/rust-lang/rfcs/blob/master/text/0769-sound-generic-drop.md#phantom-data _marker: PhantomData<T>, } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized> fmt::Debug for Unique<T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Pointer::fmt(&self.as_ptr(), f) } } /// `Unique` pointers are `Send` if `T` is `Send` because the data they /// reference is unaliased. Note that this aliasing invariant is /// unenforced by the type system; the abstraction using the /// `Unique` must enforce it. #[unstable(feature = "ptr_internals", issue = "0")] unsafe impl<T: Send + ?Sized> Send for Unique<T> { } /// `Unique` pointers are `Sync` if `T` is `Sync` because the data they /// reference is unaliased. Note that this aliasing invariant is /// unenforced by the type system; the abstraction using the /// `Unique` must enforce it. #[unstable(feature = "ptr_internals", issue = "0")] unsafe impl<T: Sync + ?Sized> Sync for Unique<T> { } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: Sized> Unique<T> { /// Creates a new `Unique` that is dangling, but well-aligned. /// /// This is useful for initializing types which lazily allocate, like /// `Vec::new` does. // FIXME: rename to dangling() to match NonNull? pub const fn empty() -> Self { unsafe { Unique::new_unchecked(mem::align_of::<T>() as *mut T) } } } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized> Unique<T> { /// Creates a new `Unique`. /// /// # Safety /// /// `ptr` must be non-null. pub const unsafe fn new_unchecked(ptr: *mut T) -> Self { Unique { pointer: NonZero(ptr as _), _marker: PhantomData } } /// Creates a new `Unique` if `ptr` is non-null. pub fn new(ptr: *mut T) -> Option<Self> { if !ptr.is_null() { Some(Unique { pointer: NonZero(ptr as _), _marker: PhantomData }) } else { None } } /// Acquires the underlying `*mut` pointer. pub fn as_ptr(self) -> *mut T { self.pointer.0 as *mut T } /// Dereferences the content. /// /// The resulting lifetime is bound to self so this behaves "as if" /// it were actually an instance of T that is getting borrowed. If a longer /// (unbound) lifetime is needed, use `&*my_ptr.as_ptr()`. pub unsafe fn as_ref(&self) -> &T { &*self.as_ptr() } /// Mutably dereferences the content. /// /// The resulting lifetime is bound to self so this behaves "as if" /// it were actually an instance of T that is getting borrowed. If a longer /// (unbound) lifetime is needed, use `&mut *my_ptr.as_ptr()`. pub unsafe fn as_mut(&mut self) -> &mut T { &mut *self.as_ptr() } } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized> Clone for Unique<T> { fn clone(&self) -> Self { *self } } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized> Copy for Unique<T> { } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized, U: ?Sized> CoerceUnsized<Unique<U>> for Unique<T> where T: Unsize<U> { } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized> fmt::Pointer for Unique<T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Pointer::fmt(&self.as_ptr(), f) } } #[unstable(feature = "ptr_internals", issue = "0")] impl<'a, T: ?Sized> From<&'a mut T> for Unique<T> { fn from(reference: &'a mut T) -> Self { Unique { pointer: NonZero(reference as _), _marker: PhantomData } } } #[unstable(feature = "ptr_internals", issue = "0")] impl<'a, T: ?Sized> From<&'a T> for Unique<T> { fn from(reference: &'a T) -> Self { Unique { pointer: NonZero(reference as _), _marker: PhantomData } } } #[unstable(feature = "ptr_internals", issue = "0")] impl<'a, T: ?Sized> From<NonNull<T>> for Unique<T> { fn from(p: NonNull<T>) -> Self { Unique { pointer: p.pointer, _marker: PhantomData } } } /// `*mut T` but non-zero and covariant. /// /// This is often the correct thing to use when building data structures using /// raw pointers, but is ultimately more dangerous to use because of its additional /// properties. If you're not sure if you should use `NonNull<T>`, just use `*mut T`! /// /// Unlike `*mut T`, the pointer must always be non-null, even if the pointer /// is never dereferenced. This is so that enums may use this forbidden value /// as a discriminant -- `Option<NonNull<T>>` has the same size as `*mut T`. /// However the pointer may still dangle if it isn't dereferenced. /// /// Unlike `*mut T`, `NonNull<T>` is covariant over `T`. If this is incorrect /// for your use case, you should include some PhantomData in your type to /// provide invariance, such as `PhantomData<Cell<T>>` or `PhantomData<&'a mut T>`. /// Usually this won't be necessary; covariance is correct for most safe abstractions, /// such as Box, Rc, Arc, Vec, and LinkedList. This is the case because they /// provide a public API that follows the normal shared XOR mutable rules of Rust. #[stable(feature = "nonnull", since = "1.25.0")] pub struct NonNull<T: ?Sized> { pointer: NonZero<*const T>, } /// `NonNull` pointers are not `Send` because the data they reference may be aliased. // NB: This impl is unnecessary, but should provide better error messages. #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> !Send for NonNull<T> { } /// `NonNull` pointers are not `Sync` because the data they reference may be aliased. // NB: This impl is unnecessary, but should provide better error messages. #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> !Sync for NonNull<T> { } impl<T: Sized> NonNull<T> { /// Creates a new `NonNull` that is dangling, but well-aligned. /// /// This is useful for initializing types which lazily allocate, like /// `Vec::new` does. #[stable(feature = "nonnull", since = "1.25.0")] pub fn dangling() -> Self { unsafe { let ptr = mem::align_of::<T>() as *mut T; NonNull::new_unchecked(ptr) } } } impl<T: ?Sized> NonNull<T> { /// Creates a new `NonNull`. /// /// # Safety /// /// `ptr` must be non-null. #[stable(feature = "nonnull", since = "1.25.0")] pub const unsafe fn new_unchecked(ptr: *mut T) -> Self { NonNull { pointer: NonZero(ptr as _) } } /// Creates a new `NonNull` if `ptr` is non-null. #[stable(feature = "nonnull", since = "1.25.0")] pub fn new(ptr: *mut T) -> Option<Self> { if !ptr.is_null() { Some(NonNull { pointer: NonZero(ptr as _) }) } else { None } } /// Acquires the underlying `*mut` pointer. #[stable(feature = "nonnull", since = "1.25.0")] pub fn as_ptr(self) -> *mut T { self.pointer.0 as *mut T } /// Dereferences the content. /// /// The resulting lifetime is bound to self so this behaves "as if" /// it were actually an instance of T that is getting borrowed. If a longer /// (unbound) lifetime is needed, use `&*my_ptr.as_ptr()`. #[stable(feature = "nonnull", since = "1.25.0")] pub unsafe fn as_ref(&self) -> &T { &*self.as_ptr() } /// Mutably dereferences the content. /// /// The resulting lifetime is bound to self so this behaves "as if" /// it were actually an instance of T that is getting borrowed. If a longer /// (unbound) lifetime is needed, use `&mut *my_ptr.as_ptr()`. #[stable(feature = "nonnull", since = "1.25.0")] pub unsafe fn as_mut(&mut self) -> &mut T { &mut *self.as_ptr() } /// Cast to a pointer of another type #[stable(feature = "nonnull_cast", since = "1.27.0")] pub fn cast<U>(self) -> NonNull<U> { unsafe { NonNull::new_unchecked(self.as_ptr() as *mut U) } } /// Cast to an `Opaque` pointer #[unstable(feature = "allocator_api", issue = "32838")] pub fn as_opaque(self) -> NonNull<::alloc::Opaque> { unsafe { NonNull::new_unchecked(self.as_ptr() as _) } } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> Clone for NonNull<T> { fn clone(&self) -> Self { *self } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> Copy for NonNull<T> { } #[unstable(feature = "coerce_unsized", issue = "27732")] impl<T: ?Sized, U: ?Sized> CoerceUnsized<NonNull<U>> for NonNull<T> where T: Unsize<U> { } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> fmt::Debug for NonNull<T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Pointer::fmt(&self.as_ptr(), f) } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> fmt::Pointer for NonNull<T> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Pointer::fmt(&self.as_ptr(), f) } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> Eq for NonNull<T> {} #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> PartialEq for NonNull<T> { fn eq(&self, other: &Self) -> bool { self.as_ptr() == other.as_ptr() } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> Ord for NonNull<T> { fn cmp(&self, other: &Self) -> Ordering { self.as_ptr().cmp(&other.as_ptr()) } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> PartialOrd for NonNull<T> { fn partial_cmp(&self, other: &Self) -> Option<Ordering> { self.as_ptr().partial_cmp(&other.as_ptr()) } } #[stable(feature = "nonnull", since = "1.25.0")] impl<T: ?Sized> hash::Hash for NonNull<T> { fn hash<H: hash::Hasher>(&self, state: &mut H) { self.as_ptr().hash(state) } } #[unstable(feature = "ptr_internals", issue = "0")] impl<T: ?Sized> From<Unique<T>> for NonNull<T> { fn from(unique: Unique<T>) -> Self { NonNull { pointer: unique.pointer } } } #[stable(feature = "nonnull", since = "1.25.0")] impl<'a, T: ?Sized> From<&'a mut T> for NonNull<T> { fn from(reference: &'a mut T) -> Self { NonNull { pointer: NonZero(reference as _) } } } #[stable(feature = "nonnull", since = "1.25.0")] impl<'a, T: ?Sized> From<&'a T> for NonNull<T> { fn from(reference: &'a T) -> Self { NonNull { pointer: NonZero(reference as _) } } }