Functions
A function consists of a block, along with a name and a set of parameters.
Other than a name, all these are optional. Functions are declared with the
keyword fn
. Functions may declare a set of input variables
as parameters, through which the caller passes arguments into the function, and
the output type of the value the function will return to its caller
on completion.
When referred to, a function yields a first-class value of the corresponding zero-sized function item type, which when called evaluates to a direct call to the function.
For example, this is a simple function:
# #![allow(unused_variables)] #fn main() { fn answer_to_life_the_universe_and_everything() -> i32 { return 42; } #}
As with let
bindings, function arguments are irrefutable patterns, so any
pattern that is valid in a let binding is also valid as an argument:
# #![allow(unused_variables)] #fn main() { fn first((value, _): (i32, i32)) -> i32 { value } #}
The block of a function is conceptually wrapped in a block that binds the
argument patterns and then return
s the value of the function's block. This
means that the tail expression of the block, if evaluated, ends up being
returned to the caller. As usual, an explicit return expression within
the body of the function will short-cut that implicit return, if reached.
For example, the function above behaves as if it was written as:
// argument_0 is the actual first argument passed from the caller
let (value, _) = argument_0;
return {
value
};
Generic functions
A generic function allows one or more parameterized types to appear in its signature. Each type parameter must be explicitly declared in an angle-bracket-enclosed and comma-separated list, following the function name.
# #![allow(unused_variables)] #fn main() { // foo is generic over A and B fn foo<A, B>(x: A, y: B) { # } #}
Inside the function signature and body, the name of the type parameter can be
used as a type name. Trait bounds can be specified for type
parameters to allow methods with that trait to be called on values of that
type. This is specified using the where
syntax:
# #![allow(unused_variables)] #fn main() { # use std::fmt::Debug; fn foo<T>(x: T) where T: Debug { # } #}
When a generic function is referenced, its type is instantiated based on the
context of the reference. For example, calling the foo
function here:
# #![allow(unused_variables)] #fn main() { use std::fmt::Debug; fn foo<T>(x: &[T]) where T: Debug { // details elided } foo(&[1, 2]); #}
will instantiate type parameter T
with i32
.
The type parameters can also be explicitly supplied in a trailing path
component after the function name. This might be necessary if there is not
sufficient context to determine the type parameters. For example,
mem::size_of::<u32>() == 4
.
Extern functions
Extern functions are part of Rust's foreign function interface, providing the
opposite functionality to external blocks. Whereas external
blocks allow Rust code to call foreign code, extern functions with bodies
defined in Rust code can be called by foreign code. They are defined in the
same way as any other Rust function, except that they have the extern
modifier.
# #![allow(unused_variables)] #fn main() { // Declares an extern fn, the ABI defaults to "C" extern fn new_i32() -> i32 { 0 } // Declares an extern fn with "stdcall" ABI # #[cfg(target_arch = "x86_64")] extern "stdcall" fn new_i32_stdcall() -> i32 { 0 } #}
Unlike normal functions, extern fns have type extern "ABI" fn()
. This is the
same type as the functions declared in an extern block.
# #![allow(unused_variables)] #fn main() { # extern fn new_i32() -> i32 { 0 } let fptr: extern "C" fn() -> i32 = new_i32; #}
As non-Rust calling conventions do not support unwinding, unwinding past the end of an extern function will cause the process to abort. In LLVM, this is implemented by executing an illegal instruction.