Trait core::ops::BitAndAssign 1.8.0[−][src]
#[lang = "bitand_assign"]pub trait BitAndAssign<Rhs = Self> { fn bitand_assign(&mut self, rhs: Rhs); }
The bitwise AND assignment operator &=
.
Examples
An implementation of BitAndAssign
that lifts the &=
operator to a
wrapper around bool
.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct Scalar(bool); impl BitAndAssign for Scalar { // rhs is the "right-hand side" of the expression `a &= b` fn bitand_assign(&mut self, rhs: Self) { *self = Scalar(self.0 & rhs.0) } } let mut scalar = Scalar(true); scalar &= Scalar(true); assert_eq!(scalar, Scalar(true)); let mut scalar = Scalar(true); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(true); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false));Run
Here, the BitAndAssign
trait is implemented for a wrapper around
Vec<bool>
.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct BooleanVector(Vec<bool>); impl BitAndAssign for BooleanVector { // `rhs` is the "right-hand side" of the expression `a &= b`. fn bitand_assign(&mut self, rhs: Self) { assert_eq!(self.0.len(), rhs.0.len()); *self = BooleanVector(self.0 .iter() .zip(rhs.0.iter()) .map(|(x, y)| *x && *y) .collect()); } } let mut bv = BooleanVector(vec![true, true, false, false]); bv &= BooleanVector(vec![true, false, true, false]); let expected = BooleanVector(vec![true, false, false, false]); assert_eq!(bv, expected);Run
Required Methods
fn bitand_assign(&mut self, rhs: Rhs)
Performs the &=
operation.
Implementors
impl BitAndAssign for Wrapping<usize>
impl<'a> BitAndAssign<&'a Wrapping<usize>> for Wrapping<usize>
impl BitAndAssign for Wrapping<u8>
impl<'a> BitAndAssign<&'a Wrapping<u8>> for Wrapping<u8>
impl BitAndAssign for Wrapping<u16>
impl<'a> BitAndAssign<&'a Wrapping<u16>> for Wrapping<u16>
impl BitAndAssign for Wrapping<u32>
impl<'a> BitAndAssign<&'a Wrapping<u32>> for Wrapping<u32>
impl BitAndAssign for Wrapping<u64>
impl<'a> BitAndAssign<&'a Wrapping<u64>> for Wrapping<u64>
impl BitAndAssign for Wrapping<u128>
impl<'a> BitAndAssign<&'a Wrapping<u128>> for Wrapping<u128>
impl BitAndAssign for Wrapping<isize>
impl<'a> BitAndAssign<&'a Wrapping<isize>> for Wrapping<isize>
impl BitAndAssign for Wrapping<i8>
impl<'a> BitAndAssign<&'a Wrapping<i8>> for Wrapping<i8>
impl BitAndAssign for Wrapping<i16>
impl<'a> BitAndAssign<&'a Wrapping<i16>> for Wrapping<i16>
impl BitAndAssign for Wrapping<i32>
impl<'a> BitAndAssign<&'a Wrapping<i32>> for Wrapping<i32>
impl BitAndAssign for Wrapping<i64>
impl<'a> BitAndAssign<&'a Wrapping<i64>> for Wrapping<i64>
impl BitAndAssign for Wrapping<i128>
impl<'a> BitAndAssign<&'a Wrapping<i128>> for Wrapping<i128>
impl BitAndAssign for bool
impl<'a> BitAndAssign<&'a bool> for bool
impl BitAndAssign for usize
impl<'a> BitAndAssign<&'a usize> for usize
impl BitAndAssign for u8
impl<'a> BitAndAssign<&'a u8> for u8
impl BitAndAssign for u16
impl<'a> BitAndAssign<&'a u16> for u16
impl BitAndAssign for u32
impl<'a> BitAndAssign<&'a u32> for u32
impl BitAndAssign for u64
impl<'a> BitAndAssign<&'a u64> for u64
impl BitAndAssign for u128
impl<'a> BitAndAssign<&'a u128> for u128
impl BitAndAssign for isize
impl<'a> BitAndAssign<&'a isize> for isize
impl BitAndAssign for i8
impl<'a> BitAndAssign<&'a i8> for i8
impl BitAndAssign for i16
impl<'a> BitAndAssign<&'a i16> for i16
impl BitAndAssign for i32
impl<'a> BitAndAssign<&'a i32> for i32
impl BitAndAssign for i64
impl<'a> BitAndAssign<&'a i64> for i64
impl BitAndAssign for i128
impl<'a> BitAndAssign<&'a i128> for i128
impl BitAndAssign for i8x16
impl BitAndAssign<i8> for i8x16
impl BitAndAssign<u8> for u8x16
impl BitAndAssign for u8x16
impl BitAndAssign for m8x16
impl BitAndAssign<bool> for m8x16
impl BitAndAssign for i16x8
impl BitAndAssign<i16> for i16x8
impl BitAndAssign<u16> for u16x8
impl BitAndAssign for u16x8
impl BitAndAssign for m16x8
impl BitAndAssign<bool> for m16x8
impl BitAndAssign for i32x4
impl BitAndAssign<i32> for i32x4
impl BitAndAssign<u32> for u32x4
impl BitAndAssign for u32x4
impl BitAndAssign for m32x4
impl BitAndAssign<bool> for m32x4
impl BitAndAssign for i64x2
impl BitAndAssign<i64> for i64x2
impl BitAndAssign<u64> for u64x2
impl BitAndAssign for u64x2
impl BitAndAssign for m64x2
impl BitAndAssign<bool> for m64x2
impl BitAndAssign for i8x2
impl BitAndAssign<i8> for i8x2
impl BitAndAssign<u8> for u8x2
impl BitAndAssign for u8x2
impl BitAndAssign for m8x2
impl BitAndAssign<bool> for m8x2
impl BitAndAssign for i8x32
impl BitAndAssign<i8> for i8x32
impl BitAndAssign<u8> for u8x32
impl BitAndAssign for u8x32
impl BitAndAssign for m8x32
impl BitAndAssign<bool> for m8x32
impl BitAndAssign for i16x16
impl BitAndAssign<i16> for i16x16
impl BitAndAssign<u16> for u16x16
impl BitAndAssign for u16x16
impl BitAndAssign for m16x16
impl BitAndAssign<bool> for m16x16
impl BitAndAssign for i32x8
impl BitAndAssign<i32> for i32x8
impl BitAndAssign<u32> for u32x8
impl BitAndAssign for u32x8
impl BitAndAssign for m32x8
impl BitAndAssign<bool> for m32x8
impl BitAndAssign for i64x4
impl BitAndAssign<i64> for i64x4
impl BitAndAssign<u64> for u64x4
impl BitAndAssign for u64x4
impl BitAndAssign for m64x4
impl BitAndAssign<bool> for m64x4
impl BitAndAssign for i16x2
impl BitAndAssign<i16> for i16x2
impl BitAndAssign<u16> for u16x2
impl BitAndAssign for u16x2
impl BitAndAssign for m16x2
impl BitAndAssign<bool> for m16x2
impl BitAndAssign for i8x4
impl BitAndAssign<i8> for i8x4
impl BitAndAssign<u8> for u8x4
impl BitAndAssign for u8x4
impl BitAndAssign for m8x4
impl BitAndAssign<bool> for m8x4
impl BitAndAssign for i8x64
impl BitAndAssign<i8> for i8x64
impl BitAndAssign<u8> for u8x64
impl BitAndAssign for u8x64
impl BitAndAssign for m1x64
impl BitAndAssign<bool> for m1x64
impl BitAndAssign for i16x32
impl BitAndAssign<i16> for i16x32
impl BitAndAssign<u16> for u16x32
impl BitAndAssign for u16x32
impl BitAndAssign for m1x32
impl BitAndAssign<bool> for m1x32
impl BitAndAssign for i32x16
impl BitAndAssign<i32> for i32x16
impl BitAndAssign<u32> for u32x16
impl BitAndAssign for u32x16
impl BitAndAssign for m1x16
impl BitAndAssign<bool> for m1x16
impl BitAndAssign for i64x8
impl BitAndAssign<i64> for i64x8
impl BitAndAssign<u64> for u64x8
impl BitAndAssign for u64x8
impl BitAndAssign for m1x8
impl BitAndAssign<bool> for m1x8
impl BitAndAssign for i8x8
impl BitAndAssign<i8> for i8x8
impl BitAndAssign<u8> for u8x8
impl BitAndAssign for u8x8
impl BitAndAssign for m8x8
impl BitAndAssign<bool> for m8x8
impl BitAndAssign for i16x4
impl BitAndAssign<i16> for i16x4
impl BitAndAssign<u16> for u16x4
impl BitAndAssign for u16x4
impl BitAndAssign for m16x4
impl BitAndAssign<bool> for m16x4
impl BitAndAssign for i32x2
impl BitAndAssign<i32> for i32x2
impl BitAndAssign<u32> for u32x2
impl BitAndAssign for u32x2
impl BitAndAssign for m32x2
impl BitAndAssign<bool> for m32x2